Evil Incarnate
August 22nd, 2004, 10:33 PM
Saw this on PlanetDOOM and thought people might be interested in it.
Quote:
Hal9000 sends word that he has created a new version of the Cyberdemon for DOOM 3 map makers. This isn't a new model, but rather a new monster .def file that allows you to place a Cyberdemon in any map and have him behave just like any other monster. He has wrapped the whole thing up in one .pk4 file that any mapper can drop in and use in their own custom maps. You can check out Hal9000's site here and grab the file off of FilePlanet.
I found this out by trying it. For those who want to battle it out with the cyberdemon, you can also drop him anywhere in the singleplayer game by placing the pk4 in your Doom3/base folder and typing spawn monster_nonboss_cyberdemon at the Doom3 console. You may want to edit his health in the included def file since its only set to 1000 (health of Mancubus).
http://www.fileplanet.com/dl.aspx?/planetquake/whatthehal/nonboss_cyberdemon.zip
Quote:
Hal9000 sends word that he has created a new version of the Cyberdemon for DOOM 3 map makers. This isn't a new model, but rather a new monster .def file that allows you to place a Cyberdemon in any map and have him behave just like any other monster. He has wrapped the whole thing up in one .pk4 file that any mapper can drop in and use in their own custom maps. You can check out Hal9000's site here and grab the file off of FilePlanet.
I found this out by trying it. For those who want to battle it out with the cyberdemon, you can also drop him anywhere in the singleplayer game by placing the pk4 in your Doom3/base folder and typing spawn monster_nonboss_cyberdemon at the Doom3 console. You may want to edit his health in the included def file since its only set to 1000 (health of Mancubus).
http://www.fileplanet.com/dl.aspx?/planetquake/whatthehal/nonboss_cyberdemon.zip