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SavageMessiah
August 6th, 2004, 03:45 PM
Is it just me, or does the shotgun seem kinda useless? It often takes 3+ shots to kill an imp at close range. Or am I just a worse shot than I thought? It seems like the assault rifle is meant to replace the shotgun as the work horse of doom.

JonnyOnTheSpot
August 6th, 2004, 04:34 PM
Is it just me, or does the shotgun seem kinda useless? It often takes 3+ shots to kill an imp at close range. Or am I just a worse shot than I thought? It seems like the assault rifle is meant to replace the shotgun as the work horse of doom.

It works well on those spider things

SavageMessiah
August 6th, 2004, 04:53 PM
If you mean the trite, I usually use the pistol, it'll kill them with two shots.

deimos256
August 7th, 2004, 07:38 AM
I actually hated the shotgun at first but it just takes practice, remember this is a per pixel hit detection game or sotin like that, always aim for the trunk or the head and close the distance, remember its a close in weapon, i can waste an Imp with 2 shots and im pretty sure ive done it with 1 before, the little spider things i use the assault rifle on, you could use the handgun but ive found the trites come in groups so i use the assault rifle so i dont worry about reloading. Also ive found the assault rifle is much better on former marines, as it stuns them and keeps them at distance. I tend to save my cells cuz im sure some boss or big sick monster is comin my way soon, I do use it on the lost souls however, cuz one or two cells kills them.

The Mastermind
August 7th, 2004, 08:57 PM
takes 3+ shots to kill an imp at close range.
Really? 1 well placed shot or 2 glancing ones usually does it for me on nightmare... maybe shotgun just isn't your weapon. I know several people who are really good at FPS games but completely hate the shotgun. If you're having that much trouble then I'd try to avoid using it much.

Finite
August 9th, 2004, 06:13 AM
The shotgun has a massive scatter, and it seems to be very random. In extremely close quarters it'll take down most human-sized monsters in one shot, but at close to medium range it just peppers them lightly.

Wicked Anime Kid
August 9th, 2004, 09:16 AM
Is it just me or is the shotgun zombie very precise when shooting toy with his shotgun....

eX_Do0mY
August 9th, 2004, 02:46 PM
http://www.pcgamemods.com/6575/

Makes the shotgun more like the original.

GuntherDW
August 9th, 2004, 03:09 PM
i mostly have my shotgun out, i kill most monsters with my shotgun, even the hell knighs :p

Finite
August 10th, 2004, 01:24 AM
Yeah, the former shotgun sergeants rip me to shreds, even from ranges where my shotgun does jack-squat to them. And if they get up close... well if I don't hit first and hit well, I'm down.

TheVoid
August 11th, 2004, 03:31 PM
i use the shotgun against human-sized baddies in this game the same way i used it in the original (coincidence? i think not!)

i whip it out, RUN STRAIGHT AT THEM, and POP THE BASTARDS IN THE FACE!!!

SEND THOSE F-WADS BACK TO HELL THE PAINFUL WAY!!!

RARRRRRRR~!!!!!! ASDFAHLKJWHERFASDRUD




lol sorry...

elbryan42
August 11th, 2004, 05:11 PM
If you can pull of head shots, the shotgun is VERY useful. I won't kill imps with anything else.

Mr. Chris
August 11th, 2004, 08:15 PM
Up close...

Zombies = 1 shot
Imps = 1 shot
Commandos = 2 shots
Demons = 2 shots
Revenants = 2 or 3 shots
Cacodemons = 2 or 3 shots
Wraiths = 1 or 2 shots
Trites = 1 shot
Ticks = 1 shot
Lost Souls = 1 shot
Cherubs = Probably 1 or 2 shots
Maggots = 1 shot
Mancubi = Havn't able to since I had low health and shotty ammo on first encounter
Arch-Viles = Havn't able to since it's too dangerous up close with them
Hell Knights = 4 or 5 shots

DooMMooD
August 11th, 2004, 10:25 PM
no dude, the commandos are one shot easy up close. the arch-viles are easy up close too. they take about two.

Wouse101
August 18th, 2004, 04:36 AM
this is where practice comes in. shotguns are designed for up close and personal combat you need to be good at straffing you enemy and keeping the x-hairs around the head area.

on enemy approach, in other words when he's coming to munch your head off, go for head shots then if that doesn't work, and by this time he's on top of you, strafe around him and go for torso and chest shots as its harder to miss and theres nothing worse than missing a head shot at point blank range! Especially with a shotgun!

oh yeh also reload your shotgun after every battle as they take ages to reload! I hate it when you start hitting the reload key in the middle of the of a battle with a shotgun try desperately getting the shells in the breech as fast as possible whilst this imp is trying to give you a botched face lift!

SgtMagor
August 18th, 2004, 04:36 PM
dunno i unloaded about 5 shots in a Hellknights face and he looked at me like i was a piece of chicken, roasted me up real good

Rbandit
August 19th, 2004, 01:18 PM
I love the shotgun personaly. You just have to get the head shots in though. If while you are loading and you get attacked just "pull the trigger" and you will stop loading and shoot. Long range you can forget it though you won't do any damage. This is my gun of choice for most of the game except the bosses and other long range monsters.

SirDeity
August 19th, 2004, 04:57 PM
I also use the shotgun more than any other weapons, but mostly because it seems I get ammo for it faster than I can use it. I generally have a weapon of choice for each type of monster.

Chainsaw - for zombie type MOBs (ones that don't fire anything). Also to dispose of dead bodies laying around (helps me to remember where I've been and where I haven't been. It's also a small way of role-playing; I don't want them to suddenly come alive and sneak up behind me).

Assualt Rifle (similar to a P90) - for zombie military (zombie dudes with the guns and military uniforms).

Saw Machine Gun (big thing that spins as it fires) - for spider thingies, flying babies, and as an alternate weapon when plasma rifle is out of ammo.

Plasma Gun (thing that fires blue balls) - For the big dudes that take a lot of hits to die, including the chainsaw dudes, the saw machine gun dudes, the really giant babies with the bazooki-like guns, and the giant aliens that throw blue balls of fire.

Pistol - Pretty much only use this gun to dispose of dead bodies or to fire at glass or other objects (to test durability/discover secrets). I sometimes use it on zombies if I don't feel like getting messy with my chainsaw.

Bazooka - In hell and haven't used it at all yet. Saving the rockets for when I really need them.

Shotgun - Mostly a default weapon. I use it when I open doors in case something is going to jump out at me, or something spawns behind me. I also find it particularly effective vs. the dudes that throw red balls of fire - since they are easy to avoid and shotgun ammo is easiest to find.

Soulcube - Don't quite have it yet, but I think I'm close - just stuck on the boss dude in hell atm.

is that a...AHHHHHHH
August 20th, 2004, 09:50 PM
I, like most, have favouratism for shotgun. It's not the best for long distance kills but then again who wants to kill from afar! Up close and personal is the only way to play..... Doom don't need no chicken shits! boys n girls!

DoomedAce
August 21st, 2004, 03:47 AM
In the previous Dooms, I ued the shotgun on almost anything smaller than a Baron. Both from a distance and in close combat. In Doom 3, I use it almost exclusively on Imps and Pinkies.

That's simply because the effective range of the shotgun (that is, the distance the shot travels before it disperses too much to deal enough damage) has become a lot smaller.

FRAGaLOT
August 21st, 2004, 04:14 PM
Shotgun I use most of the time, assuming I have plenty of ammo. If the feeling I get are mostly imp in the level, I'll tout my shotgun, and it IS possible to kill them with one zero range blast of the shotgun.

Jonny
September 7th, 2004, 02:04 AM
If you mean the trite, I usually use the pistol, it'll kill them with two shots.

definately pistol for trites...

i couldnt stand the shotgun at the beginning of the game, i was taking 3 shots to take out an imp also, every time i tried to aim my computer would slow right down...meaning a lot of misses. after using that performance tweak i discovered in another doomworld thread i can kill them with one shot and 2 at max. its great. use the shotgun more than anything now. my god does it smoke up those stupid cacodemons. *mourns*. the old ones took much more, and managed to look menacing!

The Undertaker
November 21st, 2005, 10:06 AM
It feels weird not killing an imp with one shot most of the time.

FATAL
November 21st, 2005, 10:48 AM
It is clear that id fucked up the shotgun big time. The more I think of it, the more it sucks.

It's 2145, I can't believe that they're making worse shotguns than what they're currently making.

ace
November 21st, 2005, 01:08 PM
But then that's when you have to ask yourself: is it really possible to tell how strong against human weapons a hellspawn would be? I mean, they're so evil, they're from FRACKING HELL! They've got to be tough, right? :p

Though the lack of having a flashlight, whilst good for gameplay, does not make any sense whatsoever.

I personally don't mind the shotgun and use it most of the time in D3.

The Undertaker
November 21st, 2005, 06:51 PM
I still use the shotgun most of the time its just I'm use to killing imps like I kill maggots. 1 shot near point blank 90% of the time, not just if I loaded that shell at a perfect 90° angle.

alextheuser
November 22nd, 2005, 09:48 AM
In Doomsday i use the shotgun, mostly.

FATAL
November 22nd, 2005, 12:19 PM
We're not talking about the original dooms.

rustyslacker
November 22nd, 2005, 06:34 PM
I read that the shotgun zombies' shotguns are closer to the original DOOM. Less spread over longer ranges. That's why they seem so accurate.

hellknight_666
November 22nd, 2005, 09:37 PM
dude...in RoE...the double barreld shotgun rules...one blast from the old Double to a Revenants face...its then face down in the dirt...just like the Mancubus...a couple blast and the monster goes down...i personally like the Plasma Rifle the best...i alos like the BFG-9000...but it never comes with enought ammo to do some real damge...i am talking like using it htrough the whole game...in the old doom you could use it for like 2 levels stright...thats of course assuming you picked up enough ammo...

alextheuser
November 23rd, 2005, 05:58 AM
We're not talking about the original dooms.

oh, well if its doom3, i like the shotgun and the chaingun , i havent tested the BIG chaingun yet

FATAL
November 23rd, 2005, 06:35 AM
And there's only one chaingun in doom 3. The other one is just an assault rifle.

The Undertaker
November 23rd, 2005, 12:59 PM
Stolen from Master Chief.

alextheuser
November 24th, 2005, 02:21 AM
And there's only one chaingun in doom 3. The other one is just an assault rifle.

oh yeah, thats it, i just dosnt remember, Assault rifle

Giftmacher
December 12th, 2005, 09:56 PM
Ya know, the flashlight isn't bad against regular zombies. Though it's easy to get hit, at least you don't use any ammo. *thumbs*

Azriel
December 20th, 2005, 03:09 AM
Imo, the shotgun in Doom is a bit useless. The double-barreled is another thing.
In Doom 3 the shotgun is moderatly powerful and sometimes not the best choice.

In Half-life the shotgun simply sucks especially when facing marines.

Of all the games I've played, there's only one game that truly shows the power of the shotgun like it's supposed to be: Soldier of Fortune.

valiance
March 5th, 2006, 06:20 PM
The shotgun in Doom 3 is very powerful, and not useless. At point-blank range it is more powerful than the Doom 1 shotgun. The only thing is that the original Doom shotgun did not require you to be very close. I think the Doom 3 way is better (you can use machinegun for longer range).

The Doom 3 shotgun also "looks" great.

Also keep in mind the Doom 3 imp is a more powerful creature than the original Doom imp. He can even leap at the player and is not slow. And still you can kill it with one direct shotgun blast. I think id software did it perfectly. :)

FATAL
March 6th, 2006, 06:09 AM
I suppose that gameplay goes over realism, but really, no weapon is that inaccurate. Shotguns are damn accurate weapons, the effective range is at least 20 metres, in which the pellets spread to an area of about 15 cm I think. In doom, at 5 metres the spread is about 2 metres.

g6672D
March 6th, 2006, 06:15 AM
Considering the cramped locations in the game, you'd usually be able to hit with the shotgun even if it had three-metre spread. :) But it's a useful weapon in the game.

valiance
March 6th, 2006, 06:58 AM
Yep. And yes, id software weapons have ALWAYS been for gameplay, not for realism. If it was realistic, there wouldn't be a plasma gun, and all the weapons would be bullet weapons, and two bullets would take down anyone in deathmatch. The Doom and Quake series are not for realism... they are for fun and gameplay balance. For Doom 3, the shotgun is the close range weapon. If you want to attack a monster that is farther away, use something else like a machinegun.

FATAL
March 6th, 2006, 10:42 AM
But the machine gun is a peashooter, and chaingun has limited ammo. The shotgun is supposed to be an all around weapon.

valiance
March 6th, 2006, 12:12 PM
So you want a single overpowered weapon for all situations so there is no point in using any other weapon? That's not what they are going for.

Each weapon has strengths and weaknesses (and this is how it should be). Even the incredibly powerful BFG9000 has the weakness of having very limited ammo, long reload time, and very slow. Chainsaw is very powerful with unlimited ammo, but you have to be right next to the target. It is all for gameplay balance.

And by the way, the shotgun is still good as an all around weapon in Doom 3 anyway. You can use it throughout the whole game if you want. But you're not stuck with it; you can try other weapons too.

FATAL
March 6th, 2006, 01:03 PM
So you want a single overpowered weapon for all situations so there is no point in using any other weapon? That's not what they are going for.
Nah, the shotgun could've been made more accurate, but less powerful, so it would stay balanced after all.

valiance
March 6th, 2006, 01:22 PM
That would work if it was made less powerful like you suggested, but then you wouldn't be able to kill a D3 imp in one blast. If instead you didn't make it less powerful, but still a narrow spread, it would be overpowered compared to other weapons. I'm sure the developers worked on tweaking the weapon balance, including the spread of the shotgun.

g6672D
March 6th, 2006, 01:42 PM
I find the Plasma Gun to be good in most situations. Ammunition is common enough for sure. And it looks soooo cool! They did pretty well with weapon balances.

valiance
March 6th, 2006, 02:58 PM
Yep the plasma gun is a really fun weapon to use I thought. The gun itself looks cool too, as do the pretty blue plasmas, and it makes a nice soothing sound when fired. :)

The Hand
March 6th, 2006, 09:22 PM
For me in most FPS the shotgun is my fav I did most of DooM 3 with the shotgun or the chainsaw *saw is family* i found the gernades were not the greatest i prefer quakes grenades.

FATAL
March 7th, 2006, 06:15 AM
The plasma gun was cool, although I have a few complaints about it too.
1. It didn't sound powerful (same problem with many other weapons too)
2. It makes ragdoll act really strange. For example, if you shoot a mancubus (or any other monster), it won't budge, and will keep just minding his own business. However, when the monster dies, it incredibly loses its mass and flies through the room like nobody's business.

valiance
March 7th, 2006, 06:40 AM
Like I said earlier, I like how soothing and soft the plasma gun sounds. There is no splash damage and it doesn't push you back, so there is no danger of hurting yourself even up close. Likewise, you would not expect the target to get pushed back very much by plasma balls, and I think this is just fine.

As for ragdoll physics, it is not used at all when the monster is alive. It is only used for objects (such as some boxes) and certain dead bodies. So yeah, if a monster is dead, then ragdoll physics might kick in. But before that, it is a normal monster animation like in any other game.

You get weird ragdoll physics when enemies die in other games too, including Half-Life 2, Deus Ex 2, and others. Most of these games use the "havoc" physics engine, which is far from perfect.

FATAL
March 7th, 2006, 09:35 AM
Yeah, and it annoys me greatly. It just shows that the ragdoll is just put there for kicks, and doesn't include tactical elements, like tossing a box at an enemy to knock him down for a few seconds. The box just stops at the enemy, and the enemy loses some health.

Game developers have still much to improve.

valiance
March 7th, 2006, 10:45 AM
Unfortunately, it actually is put in there "for kicks". I am not a fan of it, and I would prefer them to stick with pre-scripted animations until they get better at real-time physics.

It also causes a lot of network/bandwidth requirements for multiplayer because the location and state of some of the physics objects need to be transferred to all other players.

But it's the hot new thing, and most people think it is fun (no matter how silly it is at the moment), so that's why it's showing up in so many new games.

Sigma
March 21st, 2006, 08:56 PM
The shotgun is useful enough. However, the super-shotgun in Resurrection of Evil does not kill a Mancubus in one shot -- not during the last time I checked that is -- unless, the artifact is being used, at which point, with "Beserk," every weapon is capable of killing an enemy instantly.

The chaingun is 'the' weapon in Doom3. However, as "valiance" said, each weapon has situations where it stands above the rest.

The method in which the gernades work is the biggest problem I have with the physics engine.

Perhaps someone has noticed this before, but if you check Tim Willit's README for his Master Level "Attack," you will notice one of the people he thanked was Theresa Chasar, the female that 'becomes' the first "Lost Soul" in Doom3.

I was wondering as well -- why is Sarge's office in ROE only accessible with use of an utility ladder with no alternative doors for use as entrance? Am I expected to believe Sarge climbed a maintanence ladder each time he wished to access his office?

Just some random comments I wished to make.

FATAL
March 22nd, 2006, 04:36 AM
I was wondering as well -- why is Sarge's office in ROE only accessible with use of a utility ladder with no alternative doors for use as entrance? Am I expected to believe Sarge climbed a maintanence ladder each time he wished to access his office?
Haha, good one.

HellGuardian
March 22nd, 2006, 11:46 AM
i've never heard anyone say that the shotgun is useless! it's the most popular weapon! it's very powerful, although it can be hard to use, but is certainly not useless!

rustyslacker
March 22nd, 2006, 03:23 PM
I keep my machinegun out for most zombie/trite/zsec battles, and I only use shotgun on the imps and maggots.

Sheer-Cold
April 3rd, 2006, 10:07 PM
most of u dont understand that u can kill almost every demon in the beginning through the middle of the game with only one to two shotgun blasts, like the commando for instance, 1 well placed shot to the face, jaw and upper body can kill it right when they jump at u, practice makes perfect :)
with pinky, its another story, shoot, strafe to left/right, then shoot again, mainly at the head or neck area
zombies are a waste to use it on, but its fun watching them turn to skeletons
imps are easy to take them down with also, instead of using the machinegun, and wasting like 15 rounds, about 8 if directed at the head, but still not worth the time
shotguns deal 14 damage per projectile, and there's about... 10 projectiles per shot, that's 140 damage
imps only have 130 health, and quite wide enough to shoot all the pellets at:

"monster_demon_imp"

"size" "48 48 72"
"health" "130"

commandos have 170 health, so u can actually deal more damage with head shots
Hellknights on the otherhand, have 900 health, so that means u have to shoot them atleast 7 times in the head to bring them down, and every pellet connecting, very bad odds, but think of the strength of the monster :)
the third weapon in ur arsenal can bring down a hell knight in less than a minute thirty in a well spaced area
it is also a weapon first used against the Sabaoth in Delta Labs, which can take awhile to die, so it's clearly not the weakest weapon in the game... ur hands are, then pistol, probly b/c it's ranged but bad damage, and then the flashlight b/c u can see and hit zombies once in the head, killing them instantly
then the machinegun b/c of it's low damage, and slow firing rate, the bfg b/c of its limited ammo capacity, bad firing rate, bad reloading time, but extremely high damage, but can also explode if left on too long, which goes extremely well for the monsters trying so hard to kill u, while u just kill urself
the soulcube b/c it's way of working everytime u kill 5 monsters, but still only has one use, and doesn't always hit the desired monster in a crowd.
then finally the shotgun, because it's slow reload time and delay between shots, but powerful damage at short range, moderate at medium, very good when in close quarters
the chaingun then because of it's extremely high damage in a short period of time, only drawbacks are it's slow reload time and lack of ammo
the plasmagun because of the damage and firing rate, it also has a cool sound to it, esp when it reloads, which is not too fast or too slow
the rocket launcher is my best and favorite because i love to rocket jump with it :)
easy way to get places, esp at the end kinda when ur outside, or in the one hell place where u have to use that big gigantic elevator to get far down by the lava, good rocket jumping places there, and it can kill hard monsters like revanants and arch-viles quickly, but has an extremely slow reload time

all for today, that just about sums it up for the weapons, but the shotgun is still one of the best weapons... not including the rocketlauncher
maybe some other day i should explain the monsters a little more, should use up some of my time :D

gold_me2006
April 4th, 2006, 02:45 PM
the shotgun is probaly one of the best weapons in the game at first but the reloading time is terrible but soon i aquired the chaingun my shotgun was never used except when i am in hell

rustyslacker
April 4th, 2006, 04:53 PM
Chaingun ammo is too scarce for that stragety to be really flexible. Plus the spin-up time isn't great, either.

Zheardok
April 5th, 2006, 06:44 PM
Is it just me, or does the shotgun seem kinda useless? It often takes 3+ shots to kill an imp at close range. Or am I just a worse shot than I thought? It seems like the assault rifle is meant to replace the shotgun as the work horse of doom.

ACtually, if used right the shotgun can be a very lethal weapon, I have no problems using it and it has become my favorite weapon.

Sheer-Cold
April 9th, 2006, 02:10 PM
move right up close to an enemie and shoot them so that all the pellets hit, then strafe to either the left or right and do it all again, shotgun ammo is also hard to get though in RoE, the chaingun ammo also
the chainsaw is the best weapon against zombies and imps, it works against like the revenant and demons, but not that good, i killed an arch-vile with it, but took a few seconds

Is it just me, or does the shotgun seem kinda useless? It often takes 3+ shots to kill an imp at close range. Or am I just a worse shot than I thought? It seems like the assault rifle is meant to replace the shotgun as the work horse of doom.

the shotgun can almost always kill an imp at close range, maybe ur not aiming properly, try to hit for the upper-most part of it's body, it normally works, all u gotta do is practice

rustyslacker
April 10th, 2006, 07:14 PM
Gosh, newbies keep reviving this thread and saying the same things over and over...look at the dates on those posts once in a while.

FATAL
April 11th, 2006, 07:04 AM
Does it matter?

Hans
April 11th, 2006, 02:55 PM
For me in most FPS the shotgun is my fav

If there is a shotgun I use the shotgun the most

Gosh, newbies keep reviving this thread and saying the same things over and over...look at the dates on those posts once in a while.

When this thread is forgotten i'm going to rivive it*bliss*

Zheardok
April 13th, 2006, 07:28 PM
Gosh, newbies keep reviving this thread and saying the same things over and over...look at the dates on those posts once in a while.

Your point being... What?

rustyslacker
April 13th, 2006, 08:38 PM
We've heard the "you can kill an imp in one shot with shotgun" story already. About ten times.

Zheardok
April 13th, 2006, 08:42 PM
We've heard the "you can kill an imp in one shot with shotgun" story already. About ten times.

Well, please note that I didn't state that. I said that it can be an effective weapon if used properly.

ARMYguy
April 27th, 2006, 08:53 PM
Im not sure if this was said yet but here goes... I think if u aim at the head u can kill an imp with 1 shotgun shot... simply amazing that gun is... :D:D

Zheardok
May 4th, 2006, 02:20 PM
Im not sure if this was said yet but here goes... I think if u aim at the head u can kill an imp with 1 shotgun shot... simply amazing that gun is... :D:D

Yes, people did already say things similar to that. How about this, you can kill a Doom 3 HellKnight with a few shots (I think around three) if you place them right.

Life_of_DOOM
May 4th, 2006, 02:54 PM
I don't mind the shotgun in D3, it is actually my most used gun. It depends on your skills with it I suppose.

ARMYguy
May 4th, 2006, 08:00 PM
Yes, people did already say things similar to that. How about this, you can kill a Doom 3 HellKnight with a few shots (I think around three) if you place them right.

Man, i didnt know that ! I gotta go try it out now... Thanks man for the secret information i would never have been able to read anywhere else ! *drunk* *laugh* *flip*

Zheardok
May 5th, 2006, 07:18 PM
Man, i didnt know that ! I gotta go try it out now... Thanks man for the secret information i would never have been able to read anywhere else ! *drunk* *laugh* *flip*

It's pretty hard to do, somtimes, but you can kill them very quickly with the shotgun.

Hans
May 6th, 2006, 12:25 PM
This thread has become useless it's time it got closed

FATAL
May 6th, 2006, 12:46 PM
No! No more closed threads!

I really don't like the censorship.

Hans
May 7th, 2006, 06:52 AM
Why not i think the whole world knows you can kill an imp with one shot by now

FATAL
May 7th, 2006, 07:00 AM
What would the closure help? What harm would leaving the thread open cause?

Hans
May 7th, 2006, 02:05 PM
What harm the only harm now is this pointless discussion we have right now

okay fatal your right what harm can it do just leave it open*plop*

ace
May 7th, 2006, 02:54 PM
WOW, this thread is old. I hardly remembered how olde it was 'til I reread it through to here. I didn't even remember ever posting in here...

Heh, someone mentioned per-pixel hit detection at the start of it. Pretty accurate detection system, no? Get down to damage specifics on the thousandth-sized pieces of the monsters! Or perhaps he meant per-polygon... :p

One thing still bothers me, though: WHY DO I ALWAYS END PARAGRAPHS WITH "..."?! Will it never end? Come on.

Must just be a bad habit. :D

Sigma
May 7th, 2006, 10:50 PM
The existence of this thread is further justified when one compares the shotgun to the chainsaw. Granted a chainsaw would be fatal if used as a weapon, I think a point blank shot from a twelve-gauge shotgun would do as well. In terms of passing time between charging/reloading and firing, I think the chainsaw may be the most powerful weapon in the game. Four to five rockets equals about two to three seconds of application against a Hell Knight. Hmm...

The most ridiculous thing is standing next to or under a spawning enemy while attacking with the chainsaw. Nothing ever survives!

rustyslacker
May 8th, 2006, 07:37 PM
In real life though, a hammer would probably be more effective than a chainsaw.

I bet I can kill someone pretty damn quick with a hammer. :)

Sigma
May 8th, 2006, 10:10 PM
?

The truth is, I was attempting to support "FATAL's" earlier comments by stating something semi-constructive.

g6672D
May 9th, 2006, 05:18 AM
Oi rustyslacker. Please, do not give Jack Thompson any excuses to protest video games. :D

Zheardok
May 9th, 2006, 06:40 AM
Isn't this thread actually for the discussion of the uselessness or usefulness of the Shotgun?

Revenant
May 9th, 2006, 08:12 AM
Isn't this thread actually for the discussion of the uselessness or usefulness of the Shotgun?
Yes, it is, but come on. You dont expect people to stay on topic do yo0u??

(off topic) ((no pun intended))
did you hear the one about the cheeseburger?

....0k maybe it was intended

William Batley
May 10th, 2006, 03:31 AM
I have no trouble killing Hellspawn with my 12 gauge.

Usually, I get in close, let them throw a fireball, Duck right under the fireball, and shotgun blast them in the face, Usually one or two shots, and I play on Veteran difficulty.

It does however have a horrible choke on it, It's the shortest range shotgun I've ever seen, and that's very irritating, about 4 weeks ago, I took my dads Double Barrled 12 gauge and shot a post up for no reson, at about 40 feet, the pellets were scattered from the top to the ground, 6 foot wooden post.

That damn shotgun cant hit the broad side of a barn, You have to be like, directly in their face to kill them.

Anyone wish Doom3 had a melee attack, Like in Halo2 or Call of Duty 2? Just so you could smack the bastards down, then BLAM.

SavageMessiah
May 24th, 2006, 06:42 PM
0_0 This thread is still alive?

BTW I got used to the shotgun. I was just trying to use it like ye olde doom shotgune and, well, it's different. The trick is basically to just shove the damn thing in their eye socket and pull the trigger :)

conorkirk
June 4th, 2006, 08:44 PM
I just type give all and bfg them :)

Zheardok
June 9th, 2006, 01:15 PM
Locking this thread = Good descision.

SavageMessiah
June 9th, 2006, 04:16 PM
Nah, this thread never did anyone any harm... did it?

Zheardok
June 11th, 2006, 07:07 AM
It did plenty of harm. This thread is really old, though.

FATAL
June 11th, 2006, 07:56 AM
What harm is that, may I ask?

I have a vision of the answer, but then again, my mind is rather often quite empty.

Zheardok
June 16th, 2006, 01:37 PM
What harm is that, may I ask?

Um......I dunno, but it just did!

I have a vision of the answer, but then again, my mind is rather often quite empty.

Do the voices command you to?

FATAL
June 16th, 2006, 03:15 PM
Seems like you don't see when you're insulted.

Zheardok
June 16th, 2006, 07:37 PM
Seems like you don't see when you're insulted.

Seems like you don't see when I'm joking. I'll admit, it is kind of hard to tell at times, but when someone posts something as stupid as "Do the voices command you to?", they are apparently joking.

Assassin
June 16th, 2006, 08:42 PM
the classic shotty in barely stronger then a spitball at medium range and does little to no damage at long range, I'm able to kill all Human sized monsters and demons with almost one shot,


I've done it with Hellknights/Revenants/Mancubus and Archviles, just get out of their way when they fight weith fire or back up when they swing at u.

Gods Assasin
June 29th, 2006, 02:41 PM
the shotgun is my wepon of choice aloso and i own with it and i only stared playing doom 3 (my first doom game)*jawdrop* 3 days ago.*plop* i realy like this game i got expired by the new doom movie.

ultimatesaiyan605
July 9th, 2006, 03:03 PM
the shotgun owns all..... in DooM ]|[ i tried killing the cyberdemon with the shotgun... I was bored and i knew it wasnt gonna work lol. the things people do when get bored with DooM, eh?

Zheardok
July 12th, 2006, 10:38 AM
the shotgun owns all..... in DooM ]|[ i tried killing the cyberdemon with the shotgun... I was bored and i knew it wasnt gonna work lol. the things people do when get bored with DooM, eh?

You got bored with Doom?!?!?!?!?!?!?!?!*jawdrop*

The Shotgun maybe so popular because it is so classic, just like the BFG-9,000.

Hans
July 15th, 2006, 02:26 PM
Still discussing the shotgun nice the shotgun still rulez

monkeyofevil
July 15th, 2006, 04:51 PM
look, in most cases an imp must perform an action pbefore they attack. such as teleport or jump out of the wall. if you run directly up to them and shoot with the shotgun before they launch the attack, they die. also, when they throw the fireball, duck right when they thrwo it and it will go over you forcing them to prepare for the next attack. then you run up and kill them. you need to take advantage of the games design.

MR_ROCKET
July 25th, 2006, 10:52 PM
Yeah !!! Shotgun !!! (http://mysite.wanadoo-members.co.uk/magicmovies/boomstick.wav)

PortmanGuy
August 7th, 2006, 07:15 AM
Go!!!! SHOTGUN!!!!

rustyslacker
August 7th, 2006, 03:20 PM
.....wtf?!!

Sporb
August 7th, 2006, 04:19 PM
i never noticed this topic before so ima gonna comment!

The doom3 Shotgun is the worst shotgun in any FPS ive ever played! Even Deus ex had a better shotgun and that thing was chronic!

It sucks all the more cause it appears that the shotgun Zsec guys have a lower spread pattern even tho they have the exact same gun!

There are alot of things that bugged me about Doom3 but this one was my biggest grumble - not that it was a bad game, it was just frustrating.

MR_ROCKET
August 7th, 2006, 09:52 PM
Sorry its just hard to tell if your looking for pure perfection or something that really sucks at a glance lol.
Anyways, It is meant to be frustrating at times like that I think.
I gives you a sense of "should I trust my shotgun, is it worthy, am I worthy of it?" it killed the last monster!, will it kill this one?!? which in turn will sorta adds to the scaryness..

I wasn't all that happy about going without the double barrel in ult-Doom either, but it kicked ass in Doom2! Thats sorta what Doom3's and RoEs shotguns are about.



Greetings you have connected to a DooM forum..

Sporb
August 7th, 2006, 11:36 PM
Greetings you have connected to a DooM forum..

No kidding!i thought this was a Counter Strike forum!!!

enough Sarcasm! you have to admit, the doom3 shotgun goes against every single ID game (they pretty much invented the FPS shotgun) that exists in the way it acts. ID shotguns have always been reliable and trusty - if they chose to make it unreliable which i must assume they did, i cant understand why - it really doesnt acheive much. UAC gave us big meaty Plasma guns, BFGs, Chainguns and rocketlaunchers but still arent technologically advanced enough to build a shotgun that doesnt suck?

The D3 shotgun acts like the doom2 supershotgun while the doom3 supershotgun acts like the doom3 shotgun that fires more pellets!

i guess there are a number of factors that help it suck tho, like the way the monsters flinch very little in doom3

Raptor Jesus
August 8th, 2006, 10:19 PM
I actually like the shotty in doom 3. I used it throughout most of the game. I even chose it over the plasma rifle in most cases with the exception of fighting a revenant (that is what they're called in doom 3 right?). I mostly chose it because my fighting style in FPS's is rushing. I do it in every game. Even in tactical shooters. Works most of the time. I was really disapointed in the machine gun though. Too weak but the zombies with it are like "ZOMGZ you = dead".

rustyslacker
August 9th, 2006, 04:28 PM
I had to learn a new fighting style to play Doom 3, but it made me a better close-combat player. Usually I opt for long-range sniping or machinegunning.

Raptor Jesus
August 9th, 2006, 09:03 PM
i really prefer close combat. I love the feel of fresh, warm gore splattering over my face and skin...
... oh, we're talking about doom :P

Assassin
August 24th, 2006, 11:09 AM
I'm better at close combat

I can easily kick most of my friends @$$es with a Dinky lil' pistol at short range(even if they have Rokkit launcha's or Chainguns)

Long range? my motto is:"If you see me, your already dead" because chances are:

1: I am waiting for you to look at me before I fire.
or
2: I am saying:"hi! bye!" before I kill you

and then there:

3: I am toying with you, making your heart race, making you scream at every turn.


my friends do a lot of screaming(I love that)

coldkiller
August 29th, 2006, 07:05 PM
it is very weird that the shotgun was so weak in doom 3 and then when resurrection of evil comes out and u compare the shotgun to double barrel.... the double barrel is like 4 times as powerful which makes absolutley no sense because it only shoots two shells.

NME
September 7th, 2006, 12:55 AM
I love the shotguns. I almost always kill human-sized enemies with a single shot. Usually the same with smaller critters, but more often then not I can get two (once in a while even three) per shot.

Imps are especially easy when they teleport in. They don't do anything until they're completely there, so there's plenty of time to run up and tear them a new one.

After that, I prefer the assualt rifle. Good range, good accuracy. The best of both worlds.

FATAL
September 7th, 2006, 08:05 AM
I love the shotguns. I almost always kill human-sized enemies with a single shot. Usually the same with smaller critters, but more often then not I can get two (once in a while even three) per shot.
You sir, are a liar.

Only small critters that I can imagine being able to kill many at once are the trites, and they're too lame to count.

NME
September 7th, 2006, 08:13 AM
You sir, are a liar.

Only small critters that I can imagine being able to kill many at once are the trites, and they're too lame to count.

Who ever said "many?" Two or three aren't considered "many." And I do consider trites, as well as ticks, since those are a couple of the "smaller critters."

CrazedImp
September 7th, 2006, 10:21 AM
I barely see how its possible at all to kill more than one of anything with the Doom3 shotgun. I love shotguns in games, but Doom3's bites the dust.

rustyslacker
September 7th, 2006, 05:43 PM
Most shotguns only shoot one shell at a time. Magazine capacity does NOT equal power.

Sporb
September 7th, 2006, 08:39 PM
gimmie a USAS anyday! i kinda find it odd that with all the UACS fancy new tech they still resort to good ole pellets and bullets. and yet there is not a single roll of electrical tape on all of mars

The Undertaker
September 8th, 2006, 05:06 AM
Most shotguns only shoot one shell at a time
Dick Cheney has a friend that will tell you how spread of a shotgun works.:)

Sporb
September 8th, 2006, 08:18 AM
just out of curiosity, is there a difference between a shotgun and a hunting rifle? ive always thought of a shotgun as a pump action or a short barrel 12 guage while a hunting rifle in my mind would be a big long breach loading shotgun with decorations on the stock and such.

appologies for the off topic post

NME
September 8th, 2006, 07:25 PM
just out of curiosity, is there a difference between a shotgun and a hunting rifle? ive always thought of a shotgun as a pump action or a short barrel 12 guage while a hunting rifle in my mind would be a big long breach loading shotgun with decorations on the stock and such.

appologies for the off topic post

Hunting rifles aren't shotguns in any way. Compare a shotgun and a hunting rifle side by side. You'll see that the barrels are completely dissimilar. The hunting rifle has a narrower, often longer, barrel, while the shotgun has a wider, usually shorter, barrel. This is because of each weapon's ammo. Shotguns use shot-filled shells while hunting rifles use actual bullets.

Of course, both are often used for hunting. Hunting rifles are more commonly used by trophy hunters while shotguns are more commonly used by hunters who hunt solely for sport (and for the resulting meat).

At least, that was my understanding from when I used to shoot them off...

Oh, and hunting rifles don't neccessarily have decorated stocks.

rustyslacker
September 8th, 2006, 07:47 PM
Shotguns are more commonly used for birds, and rifles more commonly used for game like deer, elephant, etc.

NME
September 9th, 2006, 12:06 AM
Shotguns are more commonly used for birds, and rifles more commonly used for game like deer, elephant, etc.

Not exactly. It depends on the ammo. The most common ammo for shotguns is buck shot, called so because it's used to take down fully grown male deer (bucks). There's also other types of shot that are loaded into shotgun shells, used for other types of game. In fact, the term "shotgun" is used only to identify them as guns that fire various forms of shot.

rustyslacker
September 9th, 2006, 02:05 PM
Notice I said "more commonly". ;)

MR_ROCKET
September 10th, 2006, 06:15 PM
I donno Doom3's shotgun always worked for me, it's a close range weapon.
If your good with it, theres nothing to bitch about. - if you see a monster, rofl run up and shoot his ass with it ;)
The only real down side to it is having to reload IMO.

But yeah, I woulda much rather liked to have the SSG from Doom2, which is basically what RoE's is about.

There was no sarcasm in my previous post.

Hans
February 11th, 2007, 12:05 PM
Just wanted to know is it possible when i'm holding a shotgun to kill an imp with one shot?

FATAL
February 12th, 2007, 03:13 AM
Yes, once you get the hang of it, it's really not that difficult. I can do it about half the time if I'm facing just one.

linkoln
February 12th, 2007, 06:36 AM
done several times

Doom-Dork
February 14th, 2007, 04:14 PM
I like the shotgun, but I prefer the assault rifle.

As for the shortage of ammo, you can always take the cowards way out and use a cheat.

Hey, I never volunteered for army service. I was conscripted.

valiance
February 17th, 2007, 03:50 PM
In the right hands, the Doom 3 shotgun is awesome. Not only is it powerful if you know how to use it, but it also looks great (best looking shotgun in an fps game).

In deathmatch, you can kill people even if you aren't that close. From medium range you can still kill, because it loads quickly and deals out a lot of damage. I wouldn't change it at all. If it was made more powerful, it would become out of balance and allow campers to take out anyone in one surprise shot. Actually, this can already be done with the existing shotgun, so it's definitely strong enough.

This gun is much stronger than the Doom 1/2 single-barrel shotgun. The imps in Doom 3 are much stronger than the weakling imps in Doom 1/2 (which die from a few pistol bullets), and yet you can still kill it in one shotgun blast.