Xabora
August 6th, 2004, 10:46 AM
Sound {
ID = "pistol";
Flags = "sf_shift2";
Lump = "DSPISTOL";
Link pitch = -1;
Link volume = -1;
Priority = 64;
Max channels = -1;
}
How would I get the Pistol to play a Random Audio sound from a list when Fired?
ID = "pistol";
Flags = "sf_shift2";
Lump = "DSPISTOL";
Link pitch = -1;
Link volume = -1;
Priority = 64;
Max channels = -1;
}
How would I get the Pistol to play a Random Audio sound from a list when Fired?