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View Full Version : jHeretic level, problem with seam.


Mikael Lax
August 1st, 2004, 08:44 AM
Hi, I'm making a level for Heretic (with jHeretic as my source port of choice). But there is a problem, please look at the image below.
http://w1.182.telia.com/~u18215812/images/htic_screen1.png

Why is there a visible seam there (on the wall where the crosshair is compared to the walls around it)? It looks like a difference in lightlevel but I don't think there should be one, the adjacent sector is a single one with lightlevel 128. How can I fix this?

Thank you.

Harry
August 1st, 2004, 09:12 AM
hmmm, It looks like a problem with fakeradio but I'm not sure maybe it's just a texture misalinement ;)

DaniJ
August 1st, 2004, 10:31 AM
That problem has been fixed in Doomsday 1.8.1 , it is indeed a bug with Fakeradio.

sLydE
August 1st, 2004, 10:33 AM
damn, you guys beat me to it

Mikael Lax
August 1st, 2004, 10:35 AM
Fakeradio eh? Hadn't heard about that until now, I upgraded to 1.8.1-rc3 and it looks good now. Very cool, thank you.