View Full Version : Jdoom Edition with Doom Builder
April 13th, 2004, 05:20 AM
I have Doom Builder and i want to make my wads with the advantages of the jdoom port. Whats the method to assign a jdoom special action to a linedef or a sector? The Doom Builder not allow you to make "special effects" to a wad, just the conventional Doom ones. Thanks.
Wicked Anime Kid
April 13th, 2004, 07:44 AM
Uhm, ok what you need to have at first is a .ded file containing the Xg data for the linedef/sector types. Second, you need to know what line number you have to use to enable the line/sector type. Third, insert that number into your sector or into the linedef that you want to have that effect.
It's rather simple however you really do need a file which has the Xg data otherwise it's no go;)
April 15th, 2004, 03:53 AM
The XG scripts are just in text format, to create your own XG scripts, take a look to DHQ, a doc is avaible [HERE] (http://www.doomsdayhq.com/doc_xgref.php)
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