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TATER
April 1st, 2004, 12:07 PM
Does IDsoftware have the Doom series available for an XP equipped PC? I miss the hell out of Doom, but my old Win95 pooped out on me and I got a new comp.

Tylenol
April 1st, 2004, 12:09 PM
I suggest, just get a port. My XP machine can't play the true Doom either, but it doesn't bug me all too much. If you want the old fashioned pixelated Doom, just turn off all the fancy features.

Nomad
April 1st, 2004, 04:02 PM
I agree: get one of the ports. These ones are the top dawgs right now, though there's probably more.

Legacy (http://legacy.newdoom.com)

JDoom (http://www.doomsdayhq.com/)

ZDoom (http://www.zdoom.org/about.html)

I myself prefer Legacy, but everyone has their own preference.

Abrax
April 3rd, 2004, 06:19 AM
If you want to play Doom on windows XP, download Doom95 from the Doom Wad Station (I can't remember the exact address, so just Google for it). Doom95 contains a frontend, and allows you to play Doom on any version of Windows (not too sure about NT though, but I assume it does).

Doom95 allows you to load savgames from the frontend, launching you straight into the game, and also allows you to play it at 640x480, although you will need a sourceport for any limit removing wads (regular Doom can't display all the information at screen at once, and crashes).

Here are some sourceports:
JDoom: The 'eye candy port', this one has 3D Models, 3D Acceleration, Hi Res Textures, particle effects and more.

Legacy: This sourceport has the ability to render 3D floors, 3D water, full Boom support, and has bot support.

ZDoom: This sourceport does'nt have 3D acceleration, but has Hexen ACS scripting, slopes, bot support, Boom support, and 3D water and stuff.

Risen3D: Advanced JDoom, has the same features, but has Boom Support, and 3D floors, as well as some other editing stuff.

ZDoomGL: The same as ZDoom, but this one will render in OpenGL (hence the name).

Massacher
April 14th, 2004, 11:07 PM
I agree: get one of the ports. These ones are the top dawgs right now, though there's probably more.

Legacy (http://legacy.newdoom.com)

JDoom (http://www.doomsdayhq.com/)

ZDoom (http://www.zdoom.org/about.html)

I myself prefer Legacy, but everyone has their own preference.

i use JDoom :D

Here are some sourceports:
JDoom: The 'eye candy port', this one has 3D Models, 3D Acceleration, Hi Res Textures, particle effects and more.

Legacy: This sourceport has the ability to render 3D floors, 3D water, full Boom support, and has bot support.

Risen3D: Advanced JDoom, has the same features, but has Boom Support, and 3D floors, as well as some other editing stuff.

about Risen3D. what is Boom and do the 3D floors look any better than the standard floors? also does it have 3D water and Bot support aswell? and is it compatible with jDoom (Doomsday KickStart)?

Looney
April 14th, 2004, 11:20 PM
Yep, what they all said. :D

Massacher
April 16th, 2004, 05:51 AM
Yep, what they all said. :D

could u elaborate?

Abrax
April 16th, 2004, 07:12 AM
I can elaborate, Legacy has 3D floors, which are basically sectors that float, It does have 3D water, which can have a tranlucent of opaque surface, colored lighting, tranlucent 3D floors (you could have a lavapit with glass over it), and fog.

Legacy comes with a sample wad file that has all of these features in it, called rainbowstar.wad (I think).

As for Boom, it was the first source port ever, made by Team TNT, you can check out their site @ www.teamtnt.com . They have made tons of Doom stuff, as well as Final Doom.

Boom, was limit removing, and had lots of new features, so download pRBoom, and see for yourself.

yabbacard
April 16th, 2004, 08:38 AM
The particular importance of Boom features is that they are supported by most current ports (pretty much everything apart from jDoom). This means that you can make a wad with many additional features beyond those supported by the original game, and still allow people a wide range of choice about which port to play it in. For that reason, there are many wads still being made that are Boom-compatible; this is in addition to all the wads that were made during the years when Boom was still the pre-eminent port.

Anyway, if you're just looking for a way to play the original game in XP, then prboom is the closest to the original (recent versions have almost full demo compatibility). Note that the problem with Doom2.exe in XP is due to problems with the sound emulation. It runs OK if you disable music and use the PC speaker for the sound effects. :(

But try all the ports, since you'll need them to play many of the wads that are being released nowadays.

The Undertaker
April 16th, 2004, 02:46 PM
Wasn't DOSdoom the first source port not counting lxdoom?

Massacher
April 21st, 2004, 04:48 AM
Anyway, if you're just looking for a way to play the original game in XP, then prboom is the closest to the original (recent versions have almost full demo compatibility). Note that the problem with Doom2.exe in XP is due to problems with the sound emulation. It runs OK if you disable music and use the PC speaker for the sound effects. :(

But try all the ports, since you'll need them to play many of the wads that are being released nowadays.

thanx for that. but i am running Win98SE not XP. as my comp is not powerful enough to run XP.

and i have been playing the original Doom using jDoom (Doomsday KickStart). and i don't think the floors, water, etc r 3D in that. at least i don't think so. i may be wrong though.

Looney
April 21st, 2004, 05:19 AM
thanx for that. but i am running Win98SE not XP. as my comp is not powerful enough to run XP.

and i have been playing the original Doom using jDoom (Doomsday KickStart). and i don't think the floors, water, etc r 3D in that. at least i don't think so. i may be wrong though.

The reason we would say to use a port with XP is because Doom is origanly a DOS game, XP does not support DOS. So, you need a port that allows you run Doom without needing DOS. You are using Win98 which will play Doom just fine without a port.

As far as I know Legacy is the only one that supports 3D floors, Zdoom is the only one that supports Slops and Jdoom is known best for the OpenGL effects and it MD2 (models) support. I think all three support Fog, Water, and have Boom support.

yabbacard
April 21st, 2004, 05:32 AM
I think all three support Fog, Water, and have Boom support. jDoom lacks Boom support.

Massacher
April 21st, 2004, 06:44 AM
well actually i cannot play it in DOS b/c i can't get the sound drivers to work for my old Soundblaster card. i also have VIA onboard audio which is another matter all together. and i prefer playing it with a port. jDoom is pretty much the only port i have used so far. and it is the only one i know of that has MD2 support.

yabbacard, u r right that it doesn't have fog, but it does have smoke from the rocket launcher and also has very good dynamic lighting, (for an old game that is).

and what exactly is Boom? is it a plugin or...?

Looney
April 21st, 2004, 08:02 AM
Boom is one of the first ports that was made for Doom.

As far as sound, you do need to load the DOS drivers, I don't mean just the windows install, that only adds windows drivers no DOS support. You will know when your installing the DOS drivers because you have to load from the DOS promt, not from windows. You would also need to load mouse drivers for DOS. If you have, for sure, loaded the DOS drivers. you may need to set a DOS link that runs a motified DOS Autoexe.bat and Config.sys commands.

Makes note that Jdoom has no Boom Support. ;)

Legacy now supports MD2. Haven't tried it yet to know if all the bugs are out but it was added.

Massacher
April 22nd, 2004, 05:53 AM
yes, i know how to install DOS drivers for my sound card. problem is they don't work since my VIA onboard audio still seems to linger in DOS, even though i disable it in the BIOS when i was trying to get Doom to work in DOS. and there r no DOS drivers for my mouse. there aren't even Windows drivers for my mouse. Windows just automatically used one of it's generic drivers.

my mouse is a Mitsubishi Diamond Touch DT210 (optical). i haven't bothered searching for DOS drivers for it since i hardly use DOS anymore. and it's not worth it just to get Doom working in DOS.

and i don't think jDoom (Doomsday KickStart) would work in DOS anyway since it is designed for Windows, not DOS.

u say that Legacy now supports MD2. but is it as stable as jDoom? b/c if not then i won't be d/l'ing it. b/c i hate unstable software.

btw, sorry about the long rant.

Looney
April 22nd, 2004, 07:16 AM
well actually i cannot play it in DOS b/c i can't get the sound drivers to work for my old Soundblaster card.
----------------------------------
yes, i know how to install DOS drivers for my sound card. problem is they don't work since my VIA onboard audio still seems to linger in DOS, even though i disable it in the BIOS when i was trying to get Doom to work in DOS. and there r no DOS drivers for my mouse. there aren't even Windows drivers for my mouse. Windows just automatically used one of it's generic drivers.

So which is it? I was refering to your old SB card, not the VIA crap, No I don't like VIA Chipsets they are trash.
What do you mean "Linger in DOS" Never heard that term refering to a driver problem?

my mouse is a Mitsubishi Diamond Touch DT210 (optical). i haven't bothered searching for DOS drivers for it since i hardly use DOS anymore. and it's not worth it just to get Doom working in DOS.

Your SOL (shit out luck) there, you need a PS2 mouse, or one that has DOS support.

and i don't think jDoom (Doomsday KickStart) would work in DOS anyway since it is designed for Windows, not DOS.

I don't know where you got the Idea I said it would. *crazy* *looks back at post...Hummmm nope no where do I say anythin,g or make indication that JDoom could work in DOS. Must be why it's called a Windows Port. *crazy*

u say that Legacy now supports MD2. but is it as stable as jDoom? b/c if not then i won't be d/l'ing it. b/c i hate unstable software.

Didn't I say.. " Haven't tried it yet to know if all the bugs are out but it was added." Why not test it your self and find out. :p
[/QUOTE]

Massacher
April 24th, 2004, 06:55 AM
that's the thing. i don't want to d/l and try it if it is still in a buggy state.

Looney
April 24th, 2004, 07:15 AM
that's the thing. i don't want to d/l and try it if it is still in a buggy state.

Thats ok I'm not into the models for DooM, All though, I could see using them to create a better atmosphere... I don't like the low poly look. I would rather have my monsters as sprites in DooM.

Doom_Dude
April 24th, 2004, 07:17 AM
that's the thing. i don't want to d/l and try it if it is still in a buggy state.

The only way you'll ever know if it'll run fine on YOUR machine is to download it and try it.

Doom2Hell
April 24th, 2004, 06:12 PM
true that Double Dee. and to be honest, i dont think really ANY peice of software EVER has ALL the bugs worked out of it, theres to many variables to account for that can occure in a windows environment

yabbacard
April 24th, 2004, 06:42 PM
DD's comment is especially appropriate for Legacy, since its stability seems to be highly system-dependent. For some people it hardly ever crashes, while others find it crashes at the drop of a hat. The same goes for Zdoom.

Doom_Dude
April 24th, 2004, 07:00 PM
Not only that but.... even if a port crashes it's not going to be Fatal.

yabbacard
April 24th, 2004, 08:04 PM
Normally, yes, but if you're really unlucky you can get crashes with some ports that lock up the machine (I've had this with both Zdoom and ZdoomGL, while I recall one instance (http://www.doomworld.com/vb/showthread.php?s=&threadid=15857) of a Legacy crash apparently leaving OpenGL drivers in a mess).

Doom_Dude
April 25th, 2004, 09:28 PM
Ahh that is unfortunate. :(

Massacher
May 24th, 2004, 08:27 AM
that's the thing. i don't want to d/l and try it if it is still in a buggy state.

The only way you'll ever know if it'll run fine on YOUR machine is to download it and try it.

i do have legacy on a DVD cover disc but the last time i tried it, it didn't work very well. none of the settings that i set stayed so i just gave up on it.

i like jDoom (Doomsday Kickstart) as it is more supported than legacy. i think it is the 1st port to support MD2 models. well that is my experience anyway.

The Undertaker
May 24th, 2004, 01:24 PM
Did copy Legacy off the DVD?
And ZdoomGL was the 1st to have model support.