View Full Version : For Those Of You With Doubts For The XBox Version Of Doom III
Nemesis
February 21st, 2004, 05:00 PM
I found a rather interesting article concerning the XBox port of Doom III. You can read it here. (http://xbox.ign.com/articles/491/491780p1.html)
I like what I read.:) ;) :D
DooMMooD
February 22nd, 2004, 09:49 AM
i agree, the XBOX version of Doom III is going to be insane. But it just wouldn't be the same experience on a console. Games like doom just aren't made for console. If you are a new comer to Doom, then I would probably expect you to buy it for console. But if you have history with the game on your computer, I'd go pc. or maybe if your comp can't handle it go console, but i dont think the experience would be the same. plus, being up close to the computer screen gives the game a much better interactive feeling than being 5 or plus feet away.
eX_Do0mY
February 26th, 2004, 02:23 PM
I can't play FPS games any good on a console anyway. I have enough trouble with MoH on PS2.
I don't have an XBox anyway.
iori
February 26th, 2004, 05:11 PM
Heh, a publisher will say anything to get you to buy the port of a game. Its impossible to have such an exact replica, no matter how powerful the console is. If you get slowdown on games already, such as Deus Ex: IW, which is an Unreal Warfare engine game, then how in hell would you get doom3 to run properly. Im betting it wont.
DooMMooD
February 26th, 2004, 06:07 PM
i can tell you one thing though. it will most definitely run better on xbox then on ps2, if Id ever releases it on that horrible platform. it would also run much better on gamecube than ps2 as well. but im sure all you know that already
HyperFlash
February 27th, 2004, 03:23 PM
Heh, a publisher will say anything to get you to buy the port of a game. Its impossible to have such an exact replica, no matter how powerful the console is.
You're just having trouble accepting the fact that consoles can do more than you think. DE:IW's developers aren't very talented when it comes to porting and perfecting a game on a console. Unreal 2 runs pretty good. So do the other PC ports. Halo 2 looks better than DE:IW does and the framerate is a helluva lot better too. You people just say bad stuff about the consoles being about to handle a game like Doom 3 because of some hidden emotion you have. You ever hear about the story of David vs. the Golliath? The little one succeeds. My point, the console will succeed at running a game of this magnitude. I'm not trying to start any fights, but it's a little ridiculous that you people can't understand the common sense involved here.
The Undertaker
February 27th, 2004, 06:21 PM
Guess people are like "xbox specs are a 733mhz P3 and a GF3 with 64mbs, I owned a computer like that, in the year 2000 which was fine and dandy but know it can't even touch my 3ghz P4 with a Radeon 9800 that has 4x as memory the entire xbox" without acknowledging the fact that was coded with standard DirectX code which has to go through about a dozen layers to even touch the hardware as oppose to writting specifically for the hardware straight to the hardware like in the DOS days. Not mention your IQ is limited by the TV.
DooMAD
February 27th, 2004, 08:20 PM
Just saw this on Doom Republic (http://doomrepublic.com/), the first officially released DooM III X-Box screenshot:
http://www.doomrepublic.com/images/Doom%203/xbox/33849-1.jpg
FATAL
February 28th, 2004, 04:28 AM
And did that low quality screenshot come from game with 3 fps? :p
SgtMagor
February 28th, 2004, 06:09 AM
don't remember where i seen this, but someone said something about the x-box running Doom3 at 60 fps, but the X-box graphics chip is a souped up geforce3 i think, still a very powerful chip.
HyperFlash
February 28th, 2004, 07:44 AM
Yeah, it's a custom chip. And who cares what computer you have Undertaker. We can't all throw in $3000 for a mega-rig like that. So we have to stick with what's in our price range. And with the Xbox, at least you can take it to a friend's house and do some system-link combat over Xbox Live. You can't do that with a 200-pound block of metal.
FATAL
February 28th, 2004, 08:36 AM
Actually, I must say that I agree with hyperflash. You need a laptop if you want to move your PC around. And you don't need to upgrade your console for new games (except with max payne for ps2 XD). In that case, console is a lot better. But I'm really more of a keyboard - mouse guy so pad isn't for me. I even used to play mechwarrior 4 with just keyboard, and I did pretty good too!
I like computers, I like their moddability. All games are tweakable, you can program your own if you have the skill, and first important, you can upgrade your pc. You can't do these with consoles, but you can read above the good things I listed about consoles.
I'm a PC trooper!
SgtMagor
February 28th, 2004, 09:31 AM
hey Fatal you play Mercs?, im a mouser to. I use the same name in Mercs, maybe ill catch you in the Zone 1 day, peace out!
The Undertaker
February 28th, 2004, 10:56 AM
No, I don't own anything near that. I was talking from the point of view of a dumb fanboy. The xbox does uses a GF3 with nFiniteFX 2 engine of the GF4 and JC himself said that a GF3 is about the minimal requirement so with a lot of work I see no reason for it not to run.
The Mastermind
February 28th, 2004, 10:59 AM
That article certainly reflects well on the Xbox version, but the PC's modability can't be emulated. (At least... I don't think it can! Dare I dream?)
HyperFlash
February 28th, 2004, 12:01 PM
I'm down with modding. Xbox can do some of the modding. There's multiple Halo map editors and crap like that. So yeah, anything a PC can do, an Xbox can probably do it too. Hopefully when the Xbox 2 comes out, it will be around some of the fastest computers of 2006.
The Undertaker
February 28th, 2004, 01:44 PM
Rumors say it'll have 3 PowerPC based processors and no hard drive (sounds like it'll compact flash instead). Hard to believe but if the PS3 is as powerful as they say it just might be true.
HyperFlash
February 28th, 2004, 01:52 PM
I hope to god the hard drive is included. That's one quality that gave the Xbox an edge over the other consoles. I think that the smaller size of the Xbox 2 is the best thing I've heard. I hate to admit it, but it's hard for me to believe that a console that big can have such small power. I'd expect a console that big to be in the 3GHz area. I'll just have to wait and see what they show at E3.
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