View Full Version : Doom marine face
One Eyed Newt
January 21st, 2004, 06:00 AM
Ive started working on a model of the Doom marines face. Here is a WIP pic of it
http://www.hl-improvement.com/images/doomguy.jpg
Ive still got to fix the skin up a bit (possibly a new skin, just using an altered version of the original sprite) also make the different facial expressions he uses.
btw, does anyone know if its possible to use a model for the HUD graphics? if not ill just take a screenshot of all the animations and use them instead
Vermil
January 21st, 2004, 06:10 AM
Very nice! Currenty to my knowledge it isn't possible to use models in the Hud unfortunetly.
Wicked Anime Kid
January 21st, 2004, 06:29 AM
This is completely awesome:D
It looks great one eyed newt:D
SAdly vermil is right and 3d models can't be used yet.
Try to make a high-res patch for the hud and when support comes release the model;)
Andrew
January 21st, 2004, 08:30 AM
I hope 3d models for the HUD come in soon, because that is excellent!
Grimm
January 21st, 2004, 09:27 AM
Indeed. Awesome! I'm gonna have to start using my status bar again . . . :)
Tyberious
January 21st, 2004, 12:05 PM
you and khaveen should pair up, imagine what kind of kickass doom-esque model could be conjured by those two!
Deathgiver
January 21st, 2004, 06:30 PM
that's Awesome! Hi Detail yet still true to the original.And I aggree with WAK, release the the patches now & save the model for when we can use it.
Doom_Dude
January 21st, 2004, 07:10 PM
That is very cool looking. :)
Weenuk
January 21st, 2004, 07:40 PM
Very good. Though I think all the major details on the face should be modelled in (mouth, nose etc....). I might be looking at it wrong. Though still, great work.
CheapAlert
January 21st, 2004, 08:28 PM
OH MY GOD ITS A NEAR PERFECT REPRESENTATION OF TOM BERGERON!!!1
The forehead isn't tall enough, plus his eyes position are slightly shifted to the left.
Good model tho :D
Sambo9000
January 22nd, 2004, 11:06 AM
Pretty awesome. Make his cin a tad smaller cause it looks a little cartoony at the moment, but other than that yeah man it's awesome.
Until 3D models can be used in the HUD, you should make it do the right faces in MD2 viewer, take a screenshot and then make them into patches as PNG files. The model would be great for when he looks to the side when getting hit.
If you make the skin a tad higher-resolution you can get more detail in there, his hair looks a bit pixelly at the moment so if you were to enlarge the image and edit the hair to look more... hairy... then that would be cool.
DaniJ
January 22nd, 2004, 12:03 PM
Thats looking good so far.
Always remember to put your model at 100% self illuminated when skinning, it's far easier to gauge differences in tonal areas.
One Eyed Newt
January 23rd, 2004, 03:50 AM
Yeah, im still working on the skin. Im mostly redoing the hair because it looks very low detailed at the moment
Tormentor667
January 23rd, 2004, 02:38 PM
It looks amazing :)
DaniJ
January 23rd, 2004, 02:47 PM
One thing you could try (with the hair) is to model it out from the head a little.
Also you might want to make the eyeballs seperate models (if you haven't already) as it's much easier to animate.
One Eyed Newt
January 23rd, 2004, 05:34 PM
Ive already modelled the hair out a bit, not in the screenshot shown here but an updated one.
And the eyes have been modelled separatly
Mr. Chris
January 23rd, 2004, 07:04 PM
Very nice, looks better than the other attempted "improved" HUD faces (not including the helmeted HUD guy)
wouldn't you need seperate, but minorly changed model for each damage level skin?
Show them your WIP medkit!!! :D
One Eyed Newt
January 24th, 2004, 03:31 AM
wouldn't you need seperate, but minorly changed model for each damage level skin?
I was just going to alter the skin to give it some blood
Show them your WIP medkit!!!
medkit model im working on
http://www.bulletpain.com/hitforum/hit/images/healthkit.jpg
Just got to optimise the model, and remove uneeded polys for that
Tyberious
January 24th, 2004, 03:39 AM
niice, Keep up the good work! We are really going to make JDooM some serious level 2 Sh*t
the medkit looks a little plain IMO, spice it up a bit maybe with somthing that looks like a warning label or somthing but, other then that it looks tons better the the other model.
Wicked Anime Kid
January 24th, 2004, 03:55 AM
I was just going to alter the skin to give it some blood
I can help with that One eyed Newt.
I am a pro in making skins look bloody and all (just travle to rants and search and you'll understand it;)
EDIT: Oh and btw i can do the eyeballs for you too because those are easy
One Eyed Newt
February 11th, 2004, 12:35 PM
Just letting you know that im still working on this, just been too busy to do much on it.
Wicked Anime Kid: Thanks for the offer, but ive got the eyeballs already done and i dont believe i will have trouble doing the blood either, but if i need your help then ill ask
XeroTrace AKA sigmst
February 12th, 2004, 12:32 PM
i can't see it!
One Eyed Newt
February 12th, 2004, 04:13 PM
i can't see it!
Sorry about that, my site moved.
http://www.hl-improvement.com/images/doomguy.jpg
This is still a pic of the old version, been quite a few changes since this screen was taken but i dont have any later pics available at the moment
XeroTrace AKA sigmst
February 12th, 2004, 10:05 PM
good.
Mr. Chris
February 13th, 2004, 12:58 PM
Can't wait to see new version.
Saint
February 13th, 2004, 10:36 PM
Indeed, it's gonna blow my mind I'm sure. :)
Technomancer
February 14th, 2004, 06:05 PM
Sweet! Can't wait to see the finished version!
Tyberious
February 19th, 2004, 04:18 PM
amen to that! I can't wait till we can incorperate the new feateres into doomsday, I also can't wait till 1.8 (stable version) comes out and best of all 2.0!
hypocrisy86
February 28th, 2004, 03:30 PM
That looks sweet
just like the original :D
Tormentor667
February 29th, 2004, 07:42 AM
Any news?
Carma
February 29th, 2004, 12:53 PM
2 OEN
Do you get some results of your work
Please Show
When you'll made patches for DDay?
One Eyed Newt
March 1st, 2004, 09:22 AM
Sorry, ive been too busy recently to do any work on it. Ive still got to finish skinning and then animating it.
Tyberious
March 1st, 2004, 11:56 AM
how long will that take?
One Eyed Newt
March 1st, 2004, 12:23 PM
Depends on when i get some free time. College is taking up all my free time at the moment
Tyberious
March 1st, 2004, 02:29 PM
yeah I knwo what you mean! One thing that college students have in common. We are poor too!
Tyberious
March 20th, 2004, 12:19 AM
any updates?
One Eyed Newt
March 23rd, 2004, 01:26 AM
Sorry, ive lost the latest version i had in a harddrive crash. Ive got an old version on a CD, but no skin. Ill possibly have a go at redoing it once all my college assignments have been handed in
Tormentor667
March 23rd, 2004, 08:58 AM
When is it going to be released?!
Tyberious
March 23rd, 2004, 12:27 PM
ehh, I don't blame you. Just recently I lost my motherboard, I know how that is (to lose a hard drive). Don't worry, we can wait. When would doomsday be able to support the hud model anyway? Will 1.8 have support (due to the fact it supports MD3)?
DaniJ
March 23rd, 2004, 12:44 PM
No, Skyjake would still need to implement a 2d rendering mode for 3d models. AFAIK that's not in his current 1.8 plans.
Unlucky OEN. Keep at though, it's looking good.
Hexagon
March 23rd, 2004, 12:50 PM
I'm impatient to see your DooM marine new face... :D
Hexagon
May 24th, 2004, 02:11 PM
Any news ? we have now the head in the fullscreen HUD that looks weird with a lowres head close to other hires stuff...
Skutarth
May 24th, 2004, 08:30 PM
Can you export it for Quake 3? I want to use this as the head model instead of the stock one!
Technomancer
May 28th, 2004, 05:28 PM
Any news? Have you abandoned the project?
Skutarth
May 28th, 2004, 09:57 PM
He's probably working on it and waiting for confirmation on whether it will be supported or not. I want to use it as a head for Quake 3, regardless. I'm just going to wait for him to finish it. Pressuring developers makes them release crap. Just think how Diablo II would have turned out if they didn't delay it 2+ times? And those delays lasted near a year each!
Tyberious
June 2nd, 2004, 12:24 PM
yeah, I wonder hwo had to draw the shortest straw (because they don't want to be the one to tell the public)
Mr. Chris
June 2nd, 2004, 10:03 PM
Edit: Nevermind, stupid DELETE POST won't remove this
Besli
June 3rd, 2004, 12:22 AM
This was posted on the H.I.T - Forum (http://hl-improvement.com/forums/index.php):
I made a post on the Doomsday forums saying that i lost the model when my harddrive broke. Never had time to restart
Da_maniaC
June 10th, 2004, 10:44 AM
Damn, you didnt have a back up? Thats too bad...
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