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ReX
June 4th, 2003, 01:17 PM
Screenshots (http://doomnexus.50megs.com) of my newest level in the works. The sixth map in my Wicked series.

Doom_Dude
June 4th, 2003, 05:18 PM
Looking really good there Mr ReX. How long before we can expect to be playing this one? http://forums.newdoom.com/UBB/biggrin.gif

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Vilecore@The Megawad (http://megawad.newdoom.com)
http://megawad.newdoom.com/sig/vilesig1.GIF
The NewdooM Community Project (http://megawad.newdoom.com/ndcp)

Aliotroph?
June 4th, 2003, 06:15 PM
I like the shots from that last level the best. They're the most DooM-ish.

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"Once in a while a programmer really writes something he's proud of, a slick, elegant, blazingly fast routine that stands as a benchmark against which other code will be judged by. However, this is not the case with TED's fill routine. This slow, stupid algorithm will casually fill one plane of data in a painfully creeping manner. Press ESC when it gets confused." - John Romero on TED (Tile EDitor)

Aliotroph?.postCount++;

ReX
June 4th, 2003, 06:55 PM
<BLOCKQUOTE><font size="1" face="Trebuchet MS, Arial, Helvetica, serif">quote:</font><hr width="100%" size="1" noshade><font face="Trebuchet MS, Arial, Helvetica, serif" size="2">How long before we can expect to be playing this one?</font><hr width="100%" size="1" noshade></BLOCKQUOTE>I've got a real f*cked up schedule at work, and more travel coming up. Still, I'm hoping to get it out in the next couple of weeks.

<BLOCKQUOTE><font size="1" face="Trebuchet MS, Arial, Helvetica, serif">quote:</font><hr width="100%" size="1" noshade><font face="Trebuchet MS, Arial, Helvetica, serif" size="2">I like the shots from that last level the best. They're the most DooM-ish.</font><hr width="100%" size="1" noshade></BLOCKQUOTE>It's one of only two non-TCs (and non-PCs) for which I have screenshots on my site. (Actually, I also have a few pics of my Map32 for NDCP, but the link to those are elsewhere.)

Doom_Dude
June 9th, 2003, 12:51 PM
/me waits patiently

I find it strange that it seems a lot of mappers won't comment on others work. Weird.

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Vilecore@The Megawad (http://megawad.newdoom.com)
http://megawad.newdoom.com/sig/vilesig1.GIF
The NewdooM Community Project (http://megawad.newdoom.com/ndcp)

Fallen Man
June 11th, 2003, 11:38 AM
Cool-looking mod there, ReX. The first levels look like they'll make me feel like I'm playing Dark Forces all over again.

ReX
June 17th, 2003, 07:06 AM
<BLOCKQUOTE><font size="1" face="Trebuchet MS, Arial, Helvetica, serif">quote:</font><hr width="100%" size="1" noshade><font face="Trebuchet MS, Arial, Helvetica, serif" size="2">I find it strange that it seems a lot of mappers won't comment on others work. Weird.</font><hr width="100%" size="1" noshade></BLOCKQUOTE>Not sure what you meant there, D_D. Did you mean that I don't comment on other peoples' work or that others aren't commenting on mine? (I think you mean the latter.)

Of course, some of you know that The Wicked and the Damned was released last week. Some people did have nice things to say about it.

Doom_Dude
June 17th, 2003, 11:12 AM
Yeah the latter.

I have as of yet to play your last release.

My bad. http://forums.newdoom.com/UBB/wink.gif

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Vilecore@The Megawad (http://megawad.newdoom.com)
http://megawad.newdoom.com/sig/vilesig1.GIF
The NewdooM Community Project (http://megawad.newdoom.com/ndcp)