MR_ROCKET
May 22nd, 2003, 11:39 AM
<( HALLS OF DOOM )>
By : MR.ROCKET ,idea By : Druid
for legacy and doom2.wad
"read Objectives"
Description : 1-12 player - Druid aka DarkDruid ,had an idea about making a movie
with a really long hallway , almost never ending hallway for a doom avi he was planning to make.
He asked if i could help , he showed me a map he started on with this long hallway that streched
from one side of the editor all the way to the other zoomed out all the way..
i was like damn! thats one long hallway! - the demo was neat but the map needed to much attention to
be able to place the doors ways in , i ended up building it from scratch..
anyhows , we decided to have a never ending cycle of doors open to the bet of the music he wanted..
turned out being The Halls of the Mountain King , the classic ,which was really cool theme for such a movie..
i tried to get the doors in sync with the tempo of the mucis , they work with the tempo but not
like i wanted but should be good enough to have something to work with a movie.
but anyway , what was ment to be for a movie i ended up turning into a playable map.
Credits to : DRUID ,for the long hallway idea!
which i think was a really good idea , as you can see this type of layout can open many many doors !
excellent idea druid http://forums.newdoom.com/UBB/smile.gif
========================
Objective : once you figured out where the keys are and how to get them..
what you do is run your ass off, get the keys , run to the exit , if you do it right and quick about it,
the game play timing will be in sync with the music from begining to end http://forums.newdoom.com/UBB/smile.gif
which is mainly what the wad is about..
never the less , still fun to play even if you dont try to sync with the music.. http://forums.newdoom.com/UBB/smile.gif
=========================
i went ahead and put the wav in the wad , scritp mutes the midi music and plays the wav music..i didnt make a config for the map so after running this map your midi music will be turned down..
all that needs done is turning it back up..
ALSO , DUE TO FRAGGLE SCRIPT LIMITATIONS WITH MULTIPLAYER , "THIS MAP WILL NE RESTARTED WHEN OTHER
PLAYERS JOIN TO START THE SCRIPIT WHICH STARTS THE MUSIC , AFTER THEY JOIN THE GAME YOU CAN DO THIS BY
TYPING : MAP MAP01
IN THE CONSOLE AND THEN PRESS ENTER , THIS WILL RESTART THE MAP..
=========================================
the zip has a rar inside of it becuase i couldnt get it compressed as good with winzip so i used winrar..
and my web host wont allow rar ,only zip..
so thats the deal with that.. your gonna need winrar also..
=========================================
just a single map but turned out to be pretty fun.. go check it out http://forums.newdoom.com/UBB/smile.gif
http://geocities.com/mrrocket2000/Maps/MRHOD.zip
you might have to copy and paste the download link into your browser..
if you get a message from geocities about bandwidth limit or something , just try back in about 30 mins. , it should be back up..
================================================== ======================================
up comming DM map for legacy..
< THE LONGEST YARD >
also a little news about a DM map i started on about a week ago.. its pretty close to finished , shouldnt be long ntil release..
a Doom map with 13 freakin jump pads in it ? what?!? yea its true http://forums.newdoom.com/UBB/smile.gif
its a remake of the quake 3 map Q3DM17 - the longest yard , space map.. heres a screenie of in game legacy..
http://geocities.com/mrrocket2000/MRQ3DM17_DOOM.gif
you might have to copy and paste the image link into your browser..
================================================== ======================================
thats it ! , hopefully someone will post something about it in the NewDoom news http://forums.newdoom.com/UBB/tongue.gif
s. -=MR.ROCKET>
By : MR.ROCKET ,idea By : Druid
for legacy and doom2.wad
"read Objectives"
Description : 1-12 player - Druid aka DarkDruid ,had an idea about making a movie
with a really long hallway , almost never ending hallway for a doom avi he was planning to make.
He asked if i could help , he showed me a map he started on with this long hallway that streched
from one side of the editor all the way to the other zoomed out all the way..
i was like damn! thats one long hallway! - the demo was neat but the map needed to much attention to
be able to place the doors ways in , i ended up building it from scratch..
anyhows , we decided to have a never ending cycle of doors open to the bet of the music he wanted..
turned out being The Halls of the Mountain King , the classic ,which was really cool theme for such a movie..
i tried to get the doors in sync with the tempo of the mucis , they work with the tempo but not
like i wanted but should be good enough to have something to work with a movie.
but anyway , what was ment to be for a movie i ended up turning into a playable map.
Credits to : DRUID ,for the long hallway idea!
which i think was a really good idea , as you can see this type of layout can open many many doors !
excellent idea druid http://forums.newdoom.com/UBB/smile.gif
========================
Objective : once you figured out where the keys are and how to get them..
what you do is run your ass off, get the keys , run to the exit , if you do it right and quick about it,
the game play timing will be in sync with the music from begining to end http://forums.newdoom.com/UBB/smile.gif
which is mainly what the wad is about..
never the less , still fun to play even if you dont try to sync with the music.. http://forums.newdoom.com/UBB/smile.gif
=========================
i went ahead and put the wav in the wad , scritp mutes the midi music and plays the wav music..i didnt make a config for the map so after running this map your midi music will be turned down..
all that needs done is turning it back up..
ALSO , DUE TO FRAGGLE SCRIPT LIMITATIONS WITH MULTIPLAYER , "THIS MAP WILL NE RESTARTED WHEN OTHER
PLAYERS JOIN TO START THE SCRIPIT WHICH STARTS THE MUSIC , AFTER THEY JOIN THE GAME YOU CAN DO THIS BY
TYPING : MAP MAP01
IN THE CONSOLE AND THEN PRESS ENTER , THIS WILL RESTART THE MAP..
=========================================
the zip has a rar inside of it becuase i couldnt get it compressed as good with winzip so i used winrar..
and my web host wont allow rar ,only zip..
so thats the deal with that.. your gonna need winrar also..
=========================================
just a single map but turned out to be pretty fun.. go check it out http://forums.newdoom.com/UBB/smile.gif
http://geocities.com/mrrocket2000/Maps/MRHOD.zip
you might have to copy and paste the download link into your browser..
if you get a message from geocities about bandwidth limit or something , just try back in about 30 mins. , it should be back up..
================================================== ======================================
up comming DM map for legacy..
< THE LONGEST YARD >
also a little news about a DM map i started on about a week ago.. its pretty close to finished , shouldnt be long ntil release..
a Doom map with 13 freakin jump pads in it ? what?!? yea its true http://forums.newdoom.com/UBB/smile.gif
its a remake of the quake 3 map Q3DM17 - the longest yard , space map.. heres a screenie of in game legacy..
http://geocities.com/mrrocket2000/MRQ3DM17_DOOM.gif
you might have to copy and paste the image link into your browser..
================================================== ======================================
thats it ! , hopefully someone will post something about it in the NewDoom news http://forums.newdoom.com/UBB/tongue.gif
s. -=MR.ROCKET>