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Black_Icon
February 25th, 2002, 05:44 AM
Is there anyway to join the Ultimate Doom and Doom II texture list for use in Wadauthor? I'd either use DeePsea or Wintex 4.3

Thanks

DarkWolf
February 25th, 2002, 12:19 PM
With most editors you can load the wad that has new textures and then load the map you want to edit. I don't know if WadAuthor supports this, but DeePsea should.

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-DarkWolf
Requiescat in pace.
446F 6F6D

Nickster
February 25th, 2002, 12:59 PM
Yes, wadauthor has it...

Black_Icon
February 25th, 2002, 05:45 PM
I don't know what you're talking about. I know there is an option to include textures in outside wadfiles but I'm not sure how you would get that to work with my map. I am making a Doom2 map but I want to use some of the textures from Ultimate Doom. How could I combine the two together without errors so I could work in wadauthor with them? They obviously would also have to work without getting any annoying 'so and so texture not found' errors when trying to test my wad. Any ideas?

Stphrz
February 25th, 2002, 06:32 PM
I think I might be able to help you out here.
Is your map going to be for Doom or Doom2?

If it's for Doom2 I have a wad that has all Doom1 textures (plus one or two extra ones) merged into it.

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A squid eating dough in a polyethylene bag is fast and bulbous, got me? -Captain Beefheart

Black_Icon
February 26th, 2002, 12:11 PM
Awesome... That would really help. How did you do that???

Stphrz
February 26th, 2002, 03:01 PM
Check your email :)

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A squid eating dough in a polyethylene bag is fast and bulbous, got me? -Captain Beefheart

Doominator
March 25th, 2002, 09:13 AM
Stphrz can you give me please also the texture Wads?