View Full Version : Reasons why DeepSea Finds Errors WadAuthor Misses?
Black_Icon
February 9th, 2002, 10:44 AM
Why is it that when I use Wadauthor I get absolutely no errors and then when I check the same map in DeePsea I have like 50?
Also... When I play my wad I get this huge glitch like a hall of mirrors effect but my level has no open sectors. Then when I move towards it to see what is up with it my game crashes. Does anyone know how to fix this problem???
Nickster
February 9th, 2002, 11:36 AM
/me waits for Deepteam to anwser
DarkWolf
February 9th, 2002, 12:51 PM
I use Wadauthor
Use a different editor.
Seriously, it's a pain in the ass to learn a new editor, but it will save you from ripping out your lower jaw in frustration.
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-DarkWolf
Requiescat in pace.
446F 6F6D
Nickster
February 9th, 2002, 01:27 PM
I use WA, and i have no problems.... It's personal taste wich editor you use.
mystic
February 9th, 2002, 01:45 PM
Email the wad to me and I will take a look at it in DETH. DETH is good at error finding too.
Its pretty obvious that Deepsea is right to find errors and if its anything like as useful as I have heard it probably tells you what the errors are and where they are.
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Creator of 'The Mummy Phuquers' and 'Mystic' series of Doom wads.
also creator of ANDYDM1.WAD (my favourite)
MYSTICMEG IS CUMMING SOON
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