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View Full Version : Make Switch Open Remote Door in Wadauthor?


logjon2
December 23rd, 2001, 01:51 PM
Using wadauthor, how do I make a remote door that is operated by a switch?

Black_Icon
January 16th, 2002, 04:31 PM
Alrighty...

First of all make sure that you converted a sector to a door. Now click on the inside and outside linedefs (they should now say something like: S1: Open/Close Door) and set them to normal. Depending on if you want people playing to know if it's a secret door or not you may or may not want to make the linedef (or part of the remote door that you see while playing the game) secret.

To do that, simply click on the linedef and mark it as secret. Now for the incredibly hard part... :-)
Click on the entire door sector so that the first screen that comes up lists the sector's floor and ceiling textures. Go to the tags and assign it any tag that you haven't already used, ex. 3 (just type it in).

Now go to wherever your switch is and click on the single linedef (or line) so that it comes up to the main screen for assigning textures. Go to tags and assign it the same tag number, ex. 3.

I hope you're still with me... lol. Blah...
OK... Now go to class and assign it as a remote door. Now go just below in the type section. Click on any of the classifications with a S in it for Switch. As far as I know S is for Switch operated tags and W is for Walk operated tags. S1 means you can only click it once. SR means you can click it as many times as you please. Whatever comes after the S1, SR or whatever tells the remote door how to open, ex. Open (Turbo) means when you click on the switch the remote door will open in the Turbo fashion. I hope that all makes sense. If it doesn't I take all the blame. Just write a reply and yell at me and I'll try to explain it better.

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