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View Full Version : Deth/source code. How do you implent linedef drawing in deth?


Kaiser
September 2nd, 2001, 07:55 PM
Like DCK and Deepsea, you can draw out the linedefs and easily spilt sectors by a single line. Anyways I want to make a modified version of Deth with linedefs drawing (like DCK and Deepsea).

Anyone with good coding experience knows how to do this?

mystic
September 3rd, 2001, 05:36 AM
Its already easy to split sectors in DETH, just click on two opposite linedefs and press F8 then 5.

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So long and thanks for all the fish
(hitch hikers guide to the galaxy)
http://www.murray6.pwp.blueyonder.co.uk/liam/6.gif

http://www.gtroad.net

Kaiser
September 3rd, 2001, 12:30 PM
? don't understand. I have a hallway and I want to spit it into sectors. What 2 oppisite linedefs?

and how do I put a sector into a sector (making lights or platforms). I keep getting unclosed sectors........

mystic
September 4th, 2001, 04:57 AM
In the hallway sector, click on the two walls that will be split by the new sector then press F8, then 5, it should split the hallway.

To make new sectors just use F9 to create a polygon (the default size is 64x64) while the linedefs are still highlighted press insert and you have a new sector with the same floor/ceiling as the surrounding sector.
press 's' for sector mode, click on the new sector and press enter to change the sectors properties.
The size of the polygon isnt so important because you can just go into vertice mode and drag the vertices where you want.

F9 is the best and easiest way to create any new sectors. (remember to press insert while the linedefs are highlighted)

------------------
So long and thanks for all the fish
(hitch hikers guide to the galaxy)
http://www.murray6.pwp.blueyonder.co.uk/liam/6.gif

http://www.gtroad.net

Aliotroph?
September 6th, 2001, 10:42 AM
Sounds better than DEU.

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"Killed Aliotroph?"
- obituary from Perfect Dark

Big_al
September 11th, 2001, 05:20 AM
Inserting a "create" (same menu) then editing the textures and sector heights is easier.