View Full Version : DeHackEd Grenade Launcher Question
August 18th, 2001, 07:51 PM
Ok, I've made a generic grenade launcher like so many others by removing the "No Gravity" property from the rocket. Now does anyone know how I could make the projectile fly a longer distance before it hits the ground and pops?
August 19th, 2001, 12:49 AM
You have the need for speed. Grenades only fly farther for two reasons:
1. They are aimed up at such an angle that it takes longer to hit the ground (controlled by player).
2. They have more initial speed. I don't know if this can even be changed in Dehacked. I've never seen this property for a rocked, but I also haven't used Dehacked in years.
"Carnage killed Aliotroph?"
- obituary from Perfect Dark
August 19th, 2001, 02:24 PM
Thanks, uping the speed worked. I could have sworn I already tryed that.. But the proof is in the proverbial pudding.
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