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revenant_fister
May 31st, 2003, 12:45 AM
Hello.

I'm just writing to ask, will there ever be a feature in Legacy, where you can assign a particular MP3 or CD track to each of the different levels for the game? Maybe it could somehow link in with winamp (running in the background) to do this? It could be done via the launcher somehow, with you choosing your level, and then being asked to select a music file to be played when you reach that level.

Some music fits certain levels, some doesn't, so this would make the play experience cooler, I think.

Cheers!

ToXiCFLUFF
May 31st, 2003, 01:52 AM
You can it already. At the moment you can only do it with midis, but MP3 support is coming along soon in the C++ version of legacy.

You gotta define it in a map's levelinfo with fragglescript though, more info on that here: http://legacy.newdoom.com/der/scripts/legacy.shtml#info

revenant_fister
May 31st, 2003, 04:08 AM
Groovy. Any chance that this stuff will ever end up in the launcher? Or is that someone else's job?

Aliotroph?
May 31st, 2003, 11:56 AM
Somehow I doubt that will end up in the current launcher. Having a feature to define a global custom mapinfo file where you could assign different values for things to the maps you're playing and do it from the launcher would be interesting though. Hmm, that was a long sentence. Oh well.

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"Once in a while a programmer really writes something he's proud of, a slick, elegant, blazingly fast routine that stands as a benchmark against which other code will be judged by. However, this is not the case with TED's fill routine. This slow, stupid algorithm will casually fill one plane of data in a painfully creeping manner. Press ESC when it gets confused." - John Romero on TED (Tile EDitor)

Aliotroph?.postCount++;

DarkWolf
May 31st, 2003, 12:01 PM
<BLOCKQUOTE><font size="1" face="Trebuchet MS, Arial, Helvetica, serif">quote:</font><hr width="100%" size="1" noshade><font face="Trebuchet MS, Arial, Helvetica, serif" size="2">It could be done via the launcher somehow, with you choosing your level, and then being asked to select a music file to be played when you reach that level. </font><hr width="100%" size="1" noshade></BLOCKQUOTE>

The Winamp program would have to be capable of receiving messages from Legacy. Can it do that?


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-DarkWolf

Aliotroph?
June 1st, 2003, 12:58 AM
That seems like a silly way to do it. Winamp is just a big fancy music player. Since Legacy is getting that ability anyway it would be better to do it all internally and have it work in Linux too.

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"Once in a while a programmer really writes something he's proud of, a slick, elegant, blazingly fast routine that stands as a benchmark against which other code will be judged by. However, this is not the case with TED's fill routine. This slow, stupid algorithm will casually fill one plane of data in a painfully creeping manner. Press ESC when it gets confused." - John Romero on TED (Tile EDitor)

Aliotroph?.postCount++;

MR_ROCKET
June 1st, 2003, 02:25 AM
if anything like a player , im sure a play list menu could be put into the game menu somehow that could play an external mp3..

but i wouldnt think thats gonna happen anytime soon , but can still be looked at as a future request.?

hint hint legacy team http://forums.newdoom.com/UBB/tongue.gif

revenant_fister
June 1st, 2003, 03:18 AM
Yeah, a built in, Winamp style playlist editor, with like, play and stop and all that shit, from an in-game menu, would be cool too.

Just as long as we get to be able to assign MP3s, MP2s, and CD tracks to levels too, this will whoop ass.

Pate
June 1st, 2003, 04:11 AM
The C++ version uses SDL Mixer, which supports midi/MP3/Ogg/CD/whatever, so that's not going to be a problem.

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Tired of crappy Doom editors? So was I, that's why I'm coding my own (http://www.hut.fi/~jpakkane/why/).