Toke
October 2nd, 2000, 08:53 AM
Please dont respond to this post telling me that something i suggested has already been suggested or used.
The ability to add more weapons without replacing the old ones. Use other #'s or have it like the shotguns where you have 2 weapons on the same #
MP3 or mod music. Have the option to use a small text entry to set the same mp3 to more than one map without inserting it twice so you can have high quality music on all maps without making your wad to large.
Have the option to use the origonal mouse instead of that damn accelerated mouse speed.
Have the option to add new funtions to the controll setup menu. If you make more advanced weapons with clips or something you can set a button you reload like in Goldeneye for N64. That is just an example of how this option could be used.
The ability to force gameplay settings with your wad. Some wads are designed without jump or free look, this option would make it so you cant jump or use free look in these wads.
The ability to rotate floor textures. The way duke3d did this was it aligned the texture to a wall you selected.
True client/client netcode. This would only be good for 1 on 1. Unless you have a good ping there is no way to get a 'fair' game 1 on 1 with any of todays ports. Zdoom has client/client net code but player1 has more lag if you use a tikdup and without dup the game plays slower. I am not suggesting that you replace the old code but add more net play options.
Change or add the option to change the players jumping height from 32 to 48 so that if someone wanted to they could jump over rockets/plasma streams.
add the option to use a different wad during gameplay from the console
add the option to add jumping frames if someone wanted too.
add the option to reaplce certain items or make items ungettable with a console command, "allowitembfg 0" maybe (Please dont respond to this post saying the BFG is part of the game and shouldnt be removed or anything like that. I know this but some people would still like to play there favorite maps without certain items and without having to edit the wad)
Make a wad editor with all the options of the legacy engine built and the build engines method of creating sectors. Visual editing would be nice too so that you can instanly see your map with textures and without having to compile the wad and have the ability to adjust floor/ceiling heights, textures offsets, textures, and sprites while in 3d mode.
The ability to add more weapons without replacing the old ones. Use other #'s or have it like the shotguns where you have 2 weapons on the same #
MP3 or mod music. Have the option to use a small text entry to set the same mp3 to more than one map without inserting it twice so you can have high quality music on all maps without making your wad to large.
Have the option to use the origonal mouse instead of that damn accelerated mouse speed.
Have the option to add new funtions to the controll setup menu. If you make more advanced weapons with clips or something you can set a button you reload like in Goldeneye for N64. That is just an example of how this option could be used.
The ability to force gameplay settings with your wad. Some wads are designed without jump or free look, this option would make it so you cant jump or use free look in these wads.
The ability to rotate floor textures. The way duke3d did this was it aligned the texture to a wall you selected.
True client/client netcode. This would only be good for 1 on 1. Unless you have a good ping there is no way to get a 'fair' game 1 on 1 with any of todays ports. Zdoom has client/client net code but player1 has more lag if you use a tikdup and without dup the game plays slower. I am not suggesting that you replace the old code but add more net play options.
Change or add the option to change the players jumping height from 32 to 48 so that if someone wanted to they could jump over rockets/plasma streams.
add the option to use a different wad during gameplay from the console
add the option to add jumping frames if someone wanted too.
add the option to reaplce certain items or make items ungettable with a console command, "allowitembfg 0" maybe (Please dont respond to this post saying the BFG is part of the game and shouldnt be removed or anything like that. I know this but some people would still like to play there favorite maps without certain items and without having to edit the wad)
Make a wad editor with all the options of the legacy engine built and the build engines method of creating sectors. Visual editing would be nice too so that you can instanly see your map with textures and without having to compile the wad and have the ability to adjust floor/ceiling heights, textures offsets, textures, and sprites while in 3d mode.