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psoares
September 22nd, 2000, 05:31 AM
Hi,

I downloaded and instaled GL Legacy on a linux system and all work fine.

Now, I'm trying to run it on windows 9x with a PowerVR PCX2. I kwon that PCX2 use SGL. I'm using a miniGL implementation that have all the necessary OPENGL instruction (developed for running Half-life and SIN on the PCX2)

I can run the game in opengl mode. I can see all the mosters, objects and guns. But the floors, ceilings and walls have the same texture no matter what level i'm playing. Also the Menus, are visibles bet have only one image (the Doom Big letters) and the text from the console are all the same(P character)

What can I do ?

funkyass
September 22nd, 2000, 05:35 AM
u setting DL to use opengl right? if so, try using the miniGL option.

[This message has been edited by funkyass (edited 09-22-2000).]

psoares
September 22nd, 2000, 05:39 AM
Yes

I run the game by the launcher with the minigl setup option or by typing "legacy -opengl". I put the MINIGL implementation (opengl32.dll) in the legacy directory.

Jon the Frad
September 22nd, 2000, 07:15 AM
hmm well I've got a powerVR card in my neighbours machine (apocalypse 3dx) and we got halflife running so liquid smooth I sent my voodoo3 back... where did you get your miniGL? maybe the one I have would be better.

try -minigl instead of -opengl too.

psoares
September 22nd, 2000, 07:37 AM
Hi,

Thanks for posting the message.

Are you saying that you can run gl legacy in windows with a PCX2 card ? What MINIGL are you using ?
If so, please mail me the minigl implementation (opengl32.dll or pvrgl.dll) to psoares.geo@yahoo.com

Thanks !