View Full Version : OpenGL sprite problem
August 22nd, 2000, 08:54 PM
The sprites in legacy under openGL mode look blocky and have a black border when you look at them from certain directions. The trancelucency is fu*ked too.Spectres seem to fade in & out of invisbility when you move around.
Other than that Legacy 1.30 is great!
heh heh heh.......
August 23rd, 2000, 10:50 AM
Hmm... well, i think the black borders are kinda unoticeable, but there are parts of the sprite that touch the edge of the box that it is drawn in and these have no border and look kinda off... it's hard to explain. You will know it when you see it
All of the GL ports I have seen have the black border thing. Sorry http://www.newdoom.com/ubb/smile.gif
As for the transparent thing, I now the partial transparancy is not done in open GL yet... you may want to check you graphics card and give the make and stats of your PC bits so somebody more knowlagable than I can help you.
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