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View Full Version : ZDoom is woot!


Agent Spork
June 22nd, 2003, 09:31 AM
Yes.. It's another one of those completely awesome source ports. The one which is most widely used for editing!

Phoebus
June 22nd, 2003, 11:29 AM
Yeah, so talk about it. This is definitely the right place http://forums.newdoom.com/UBB/smile.gif

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If you're mindless, please take mine.

Agent Spork
June 22nd, 2003, 11:32 AM
Okay.. I have a stupid question for anyone who knows even a little bit about ACS/ZDoom.

How do you use ACC?

Sangueffusor
June 22nd, 2003, 11:55 AM
Well, first of all, I hope you have a script written in ACS already. The filename doesn't really matter. Run acc with the filename as the argument. It should output a hxscript.o file, or something similarly named with an .o extension. If something was wrong with your script, the compilation process will halt and it will tell you the error. If all goes well, insert the .o file into your Wad with Wintex, XWE, or Deepsea, as a BEHAVIOR lump after the MAP## lump the script is for. If you only have MAP01 in your Wad file, it should work as the last lump.

Agent Spork
June 24th, 2003, 06:21 AM
Ah.. So it's that simple. Now I feel stupid :P

Thanks http://forums.newdoom.com/UBB/smile.gif

cybdmn
July 3rd, 2003, 08:30 AM
Give Wauthor a try. There is an ACS module for this editor. So you can edit ACS within the leveleditor. That make it easy to use scripting.
Unfortunately i don't know, if there is a way to register Wauthor. I hope.

Geedougg
January 12th, 2004, 07:40 PM
Do you know of any other scripting languages supported by Doom ports?

PumpkinSmasher
January 14th, 2004, 05:58 PM
Legacy has fragglescript and is implementing ACS too.

Geedougg
January 14th, 2004, 06:38 PM
Coo'. Does ZDoom support any othe scripting languages? Or does it only do ACS?

(By the way, is fragglescript hard? Or is ACS harder than fragglescript? )

ToXiCFLUFF
January 14th, 2004, 07:31 PM
Coo'. Does ZDoom support any othe scripting languages? Or does it only do ACS?

(By the way, is fragglescript hard? Or is ACS harder than fragglescript? )

ACS has more to it, but FS has some very useful functions which ACS doesn't. ACS has working arrays, which is a significant advantage.

Both are quite easy to learn at the end of the day, if you go step by step. Plus the fact that there's always people around who will help you with anything you might want to do.

PumpkinSmasher
January 15th, 2004, 02:00 PM
ZDoom only has ACS since that is what Hexen uses. If you ever need help with fragglescript there are plent of people in the Legacy forums that will help you.