PDA

View Full Version : Multiplayer


Daeman
May 7th, 2002, 05:17 AM
Have anybody tested jDoom multiplayer? I've tried to test it running 2 copies of jDoom then conecting to 127.0.0.1 (localhost). And then stange thing happened: after client killed server when server strafes or turns it's coprse were MOVING on client screen http://forums.newdoom.com/UBB/smilies/cwm44.gif . Also seems that "give" cheat works even in multiplayer. Is this a bug or something other not happening in regular LAN/modem deathmatch? (jDoom ver 1.13 downloaded from official site)