View Full Version : How do you turn off antialiasing?
August 27th, 2001, 12:55 PM
I was wondering how its possable. I want it so it looks like doom in software. For some reason i like it like that, probably because it reminds me of the old days http://forums.newdoom.com/UBB/smile.gif
I have messed with the different texture filtering modes but it doesnt go low enough to switch it off. Any help would be appreciated.
JDoom rocks, i love all the eye candy. Fog is one thing i would love to see http://forums.newdoom.com/UBB/wink.gif
August 27th, 2001, 01:19 PM
First of all, it isn't called antialiasing. The effect you're talking about is probably bilinear texture filtering. And as I know it's impossible to turn it off. The lowest setting at mipmapping texture filtering (ranging from simple linear to trilinear mipmapping) should turn it off (at least it does in other games), so I guess we need to bash on Jaakko until he makes it so.
Even better I wish software support would be added to Doomsday, there's just something magical with that good old 320 resolution with no super graphical effects. And if it was supported, I could play multiplayer with my P100.
August 27th, 2001, 02:26 PM
Just change mipmapping to nearest.
August 27th, 2001, 02:35 PM
Undertaker - That doesn't work. When selecting nearest for mipmapping it uses nearest for *only* the mipmapping. At close range things are still "blurred" with the bilinear filtering.
August 27th, 2001, 03:38 PM
Then nearest, mip nearest. Okay, that doesn't quite do the trick either, but if want to turn bilinear filtering go to Legacy. In that you can turn off all the GL stuff except the bugs.
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