View Full Version : Progressive slowdown
March 4th, 2001, 01:50 AM
Anyone experienced a gradual slowdown running JDoom after a while until it finally chokes their machine? When it happens to me there's a lot of hard disk activity before I have to do a hard reset, and then I get reports of lost clusters on my Doom drive (not the same as my Windows drive, so I'm guessing JDoom makes it's own swapfile). JDoom is so cool-looking I want it to run and and run and etc. http://forums.newdoom.com/ubb/smile.gif Great work!
Oh yeah, I just run 3Dfx.bat file as-is.
March 5th, 2001, 03:00 AM
Oops, sorry I just updated to version 0.83, seems to be behaving much better.
Is there a command switch to increase memory usage so I can avoid Z_Malloc errors? I didn't see anything of this nature in the docs.
March 5th, 2001, 04:03 AM
The Z_Malloc error is caused by not having enough texture memory for the md2 models to load in.
See the "Instructions" page at my JDoom resource for help and other tips.
Stimpee @ http://www.newdoom.com/stimpee
March 8th, 2001, 01:05 AM
Excellent, much appreciated.
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