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View Full Version : How do I make my own md2's?


GrimReaper
October 1st, 2000, 03:34 PM
Hello,
I am wondering, how can I make my own MD2 models? I really think they look awesome! But I don't know how to make them. http://www.newdoom.com/ubb/mad.gif Hmmm... I'm pretty new to this stuff so take it easy on me......

-GrimReaper

Zerga
October 3rd, 2000, 02:20 AM
I found a pretty useful MD2 file editor on www.planetquake.com (http://www.planetquake.com) -s Quake2 editing pages. Just look around! Probably 3D Studio MAX or Lightwave are the best editors to use, then export the file(s) you create (.3ds in 3D Studio) and import them in your md2 editor.

If you're really interested, you'll probably want to read some modelling tutorials, which you can also find at www.planetquake.com (http://www.planetquake.com)

I hope you'll find this answer useful... Well, gotta go!

------------------
KoRn

GrimReaper
October 3rd, 2000, 12:11 PM
That was cool! I like knowing how to make models!
I have one more question. Do you know how to add dynamic lighting to the objects? I mean, there are a few objects that I want to be lighted on my mods. (Legacy, JDoom, DoomGL) They all have different things lighted. But I only want to use one of them. Too bad you can't transfer stuff to other mods. Any suggestions? http://www.newdoom.com/ubb/smile.gif

-GrimReaper