View Full Version : Vertical clipping
McDonalds
September 27th, 2000, 08:59 AM
Would be nice to be able to move up and down and not just horizontally when nocliping, and able to select gl_clear 1 so you can have the UlTiMaTe map mode just like in Quake.
Stimpee
September 28th, 2000, 03:49 AM
I don't know the reason why you are not able to do that yet but i suspect its because of the limitations of the doomsday engine in not being able to work with room-over-room maps like in quake, so essentially youre only one level all the time, just a little bit higher than before.
Stimpee http://www.newdoom.com/stimpee
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