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View Full Version : removing 35fps framecap?


McDonalds
September 4th, 2000, 03:42 PM
I know the original Doom was programmed to run at 35fps, but is it possible to get rid of the framecap for at least non-recording playing mode? Only using 35fps when playing back demos and recording them, or maybe using interpolation for the demos.

BAM
September 6th, 2000, 07:57 AM
Hi, yes, i too find that all my games on the Doomsday engine are limited to 35 fps. I would really love to see it at 60, it would be sweet. Im sure that a half-decent PC would have little trouble in giving 60fps, well without 3D models enabled anyway...

Who knows, perhaps when Jakko comes back, he will have more time to take some of our less critical requests....

BAM.