BAM
July 4th, 2000, 06:16 PM
Hi, anyone else using a Voodoo3 and getting poor OpenGL permormance when running JDoom DTEST2?? I can remember earlier versions working great in OpenGL with JHexen (although the fogging didnt work). Since this fog problem, I used Direct3D which was flawless. Now that the Dtest2 is OpenGL only, i am forced to use this, and am having problems with it. I have tried serveral Voodoo3 driver versions, but get no improvement? Anyone have any suggestions??
Thanks very much,
BAM.
Thanks very much,
BAM.