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DarkWolf
November 3rd, 2002, 10:01 AM
http://www.boomspeed.com/darkwolf/legocg.jpg

Cost Guard Station

It isn't finished yet, I need to add the ladder and make a texture for the stickers that are supposed to go on the building.

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-DarkWolf
Scientia et mors
http://www.boomspeed.com/darkwolf/bozels.gif

Doom_Dude
November 3rd, 2002, 10:34 AM
Looks cool DarkWolf. http://forums.newdoom.com/UBB/biggrin.gif

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The Megawad: Home of Vilecore (http://www.newdoom.com/hosted/themegawad/)

People will believe what they want to believe, no matter what the truth is....
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Sometimes it's not easy following the path of least resistance.

Rellik_jmd
November 3rd, 2002, 07:03 PM
Cool! You should make some lego style Quake3 DM maps!

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Member of Team DEIM (http://www.teamdeim.com/)
Webmaster The DOOM Editing Resource (http://www.teamdeim.com/der/)

Team Deim.com is TEMPORARILY down. It will be back, maybe in a week or two, but it will be back! DOOM Editing Resource temporary site. (http://www.telusplanet.net/public/daewoo/der/)

Planky
November 3rd, 2002, 07:11 PM
Why use Q3A when Unreal Tournament could do just as well?


http://forums.newdoom.com/UBB/smilies/cwm35.gif

Doom_Dude
November 3rd, 2002, 07:16 PM
UT is better than Q III. http://forums.newdoom.com/UBB/wink.gif

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http://www.newdoom.com/hosted/themegawad/sig/vilesig1.GIF
The Megawad: Home of Vilecore (http://www.newdoom.com/hosted/themegawad/)

People will believe what they want to believe, no matter what the truth is....
------------------------
Sometimes it's not easy following the path of least resistance.

Aliotroph?
November 3rd, 2002, 11:53 PM
Did you make editor prefabs for Lego pieces?

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Aliotroph?.postCount++;

Doom_Dude
November 4th, 2002, 05:50 AM
At least it was fairly easy to make the textures I assume. http://forums.newdoom.com/UBB/biggrin.gif

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http://www.newdoom.com/hosted/themegawad/sig/vilesig1.GIF
The Megawad: Home of Vilecore (http://www.newdoom.com/hosted/themegawad/)

People will believe what they want to believe, no matter what the truth is....
------------------------
Sometimes it's not easy following the path of least resistance.

DarkWolf
November 4th, 2002, 06:43 AM
<BLOCKQUOTE><font size="1" face="Trebuchet MS, Arial, Helvetica, serif">quote:</font><hr width="100%" size="1" noshade><font face="Trebuchet MS, Arial, Helvetica, serif" size="2">Cool! You should make some lego style Quake3 DM maps!</font><hr width="100%" size="1" noshade></BLOCKQUOTE>

I've thought about making them into playable levels, but most sets wouldn't make good FPS levels. That and I'd need to workout a correct scale.

<BLOCKQUOTE><font size="1" face="Trebuchet MS, Arial, Helvetica, serif">quote:</font><hr width="100%" size="1" noshade><font face="Trebuchet MS, Arial, Helvetica, serif" size="2">Why use Q3A when Unreal Tournament could do just as well?</font><hr width="100%" size="1" noshade></BLOCKQUOTE>

Yeah, I want to spend my day holding shift+ins+mouse1+etc. It took long enough in Quark, UnrealED would kill me.

<BLOCKQUOTE><font size="1" face="Trebuchet MS, Arial, Helvetica, serif">quote:</font><hr width="100%" size="1" noshade><font face="Trebuchet MS, Arial, Helvetica, serif" size="2">Did you make editor prefabs for Lego pieces?</font><hr width="100%" size="1" noshade></BLOCKQUOTE>

The fence peices and the antenna were copy/pasted from the police station map I did, so yes, sort of.

<BLOCKQUOTE><font size="1" face="Trebuchet MS, Arial, Helvetica, serif">quote:</font><hr width="100%" size="1" noshade><font face="Trebuchet MS, Arial, Helvetica, serif" size="2">At least it was fairly easy to make the textures I assume.</font><hr width="100%" size="1" noshade></BLOCKQUOTE>

They're solid colors, but Half-Life adds a grain to them, so they show light better.

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-DarkWolf
Scientia et mors
http://www.boomspeed.com/darkwolf/bozels.gif

Planky
November 4th, 2002, 02:03 PM
<BLOCKQUOTE><font size="1" face="Trebuchet MS, Arial, Helvetica, serif">quote:</font><hr width="100%" size="1" noshade><font face="Trebuchet MS, Arial, Helvetica, serif" size="2">Yeah, I want to spend my day holding shift+ins+mouse1+etc. It took long enough in Quark, UnrealED would kill me.</font><hr width="100%" size="1" noshade></BLOCKQUOTE>

LMAO! I know what you mean, I prefer quark to UnrealEd any day.

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Who is General Failure and why is he reading my hard disk?

Doom_Dude
November 4th, 2002, 08:57 PM
Hey has anyone tried the newer version of Worldcraft..... that they name as the Hammer editor?

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http://www.newdoom.com/hosted/themegawad/sig/vilesig1.GIF
The Megawad: Home of Vilecore (http://www.newdoom.com/hosted/themegawad/)

People will believe what they want to believe, no matter what the truth is....
------------------------
Sometimes it's not easy following the path of least resistance.

Rellik_jmd
November 5th, 2002, 04:02 PM
<BLOCKQUOTE><font size="1" face="Trebuchet MS, Arial, Helvetica, serif">quote:</font><hr width="100%" size="1" noshade><font face="Trebuchet MS, Arial, Helvetica, serif" size="2">Why use Q3A when Unreal Tournament could do just as well?</font><hr width="100%" size="1" noshade></BLOCKQUOTE>

<BLOCKQUOTE><font size="1" face="Trebuchet MS, Arial, Helvetica, serif">quote:</font><hr width="100%" size="1" noshade><font face="Trebuchet MS, Arial, Helvetica, serif" size="2">UT is better than Q III. </font><hr width="100%" size="1" noshade></BLOCKQUOTE>

Blasphemers!

http://forums.newdoom.com/UBB/tongue.gif

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Member of Team DEIM (http://www.teamdeim.com/)
Webmaster The DOOM Editing Resource (http://www.teamdeim.com/der/)

Team Deim.com is TEMPORARILY down. It will be back, maybe in a week or two, but it will be back! DOOM Editing Resource temporary site. (http://www.telusplanet.net/public/daewoo/der/)

Deathgiver
November 5th, 2002, 04:40 PM
IMHO Quake 2 is better than either of those & Vilecore is best of all.

Planky
November 5th, 2002, 05:06 PM
<BLOCKQUOTE><font size="1" face="Trebuchet MS, Arial, Helvetica, serif">quote:</font><hr width="100%" size="1" noshade><font face="Trebuchet MS, Arial, Helvetica, serif" size="2">Vilecore is best of all</font><hr width="100%" size="1" noshade></BLOCKQUOTE>

Now that's sucking up if ever I heard it http://forums.newdoom.com/UBB/smilies/cwm35.gif

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http://pages.quicksilver.net.nz/barnes-ea/Planky.gif
Who is General Failure and why is he reading my hard disk?

Doom_Dude
November 5th, 2002, 05:57 PM
Hey Thanx Deathgiver! http://forums.newdoom.com/UBB/smilies/cwm35.gif

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http://www.newdoom.com/hosted/themegawad/sig/vilesig1.GIF
The Megawad: Home of Vilecore (http://www.newdoom.com/hosted/themegawad/)

People will believe what they want to believe, no matter what the truth is....
------------------------
Sometimes it's not easy following the path of least resistance.

Deathgiver
November 5th, 2002, 07:46 PM
"Now that's sucking up if ever I heard it"

What's wrong with me letting DD know that I respect his work.

Aliotroph?
November 5th, 2002, 11:32 PM
Vilecore is definitely more fun than Quake II (and Plutonia/Evilution). There are other games/wads that match it though. I really like playing DSV4 for example.

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Aliotroph?.postCount++;

Deathgiver
November 5th, 2002, 11:59 PM
But can DSV4 run in jDoom?

Planky
November 6th, 2002, 12:54 AM
<BLOCKQUOTE><font size="1" face="Trebuchet MS, Arial, Helvetica, serif">quote:</font><hr width="100%" size="1" noshade><font face="Trebuchet MS, Arial, Helvetica, serif" size="2">What's wrong with me letting DD know that I respect his work</font><hr width="100%" size="1" noshade></BLOCKQUOTE>

Nothing at all.

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http://pages.quicksilver.net.nz/barnes-ea/Planky.gif
Who is General Failure and why is he reading my hard disk?