- Hexen/C++ prealpha1 available
- Legacy C++ version FAQ
- Hexen
- OpenAL support
- WolfenDoom causes 100% CPU with C++ version
- Where to get legacy.wad?
- Can't run C++ version on Linux
- New Feature Suggestions
- Can we get a ballpark figure on a release date?
- ACS/Fraggle
- Beginner's Programming Questions
- Map testing under teh C++
- New renderer
- FS: Some general Questions, WOOT!
- Teaser for map editors
- Sourceforge CVS Browser down
- Nodebuilders for C++ version
- What is Fragglescript?
- Info on the new joystick code
- Win32 Compile
- gah
- DooM Legacy C++ 4 Linux
- Still Learning to Program...
- Visual C++ project files
- ! IMPORTANT ! pic_t format used in mods
- Can't compile doomlegacy_c++/tools on Linux :(
- problems compiling the C++ version on linux
- New Version Comments
- Adding slopes to Legacy
- Lightning question for the new C++ version
- Wondering about ACS.
- Demo support.
- Current status on Doom Legacy 2.0 (formerly "C++ version")
- If you add Slopes to C++ is there going to be Plane alling Support?
- How To Compile
- report generating library in c++
- reporting library in c++
- Legacy 1.99 alpha2 for Windows available
- What are the current features of 1.99 alpha?
- Legacy 1.99.0 alpha3 is out
- Doom Legacy version 2.0 FAQ
- Quake3 Source code released...
- On Compatibility
- How close are we to version 2.0?
- Happy New Year!
- Legacy Modding Possibilities (discussion).
- Regarding Legacy v2.0 sounds.
- Legacy Bug? Will this be fixed?
- Compilation error in png function
- Status on OpenGL?
- A few questions
- What's up?
- Stock limits for Legacy V2.0.
- We want an 0.0001 alpha of new Legacy 2.0
- Legacy Alpha problem.
- About the new OpenGL renderer
- Solidcorpse No more. Please
- What about Legacy v2.0 vs GZDoom?
- Custom controls - Discussion, requesting, ideas...
- Ewwww!
- Im tired of waiting
- Legacy 2 needs YOU:
- Random sound pitch
- Legacy 2.0 Question...
- Two quick questions about the new Legacy
- Legacy Alpha Version
- Gcc4
- Subversion replaces CVS
- Level editor INSIDE doom legacy?
- Visible progress
- Original doom lighting?
- Legacy logo thingy
- Debugging with gdb on linux
- older cards & bpp, request for a tester, coding standards
- glBSP
- SVN write access
- DECORATE support added
- Compiling legacy-2 on windoze
- New Launcher?
- OpenTNL changes
- Hi-res textures?
- Old corpses time
- MIDI (from MUS) working for me
- Frames per second indicator
- legacy-1 vs legacy-2 (subtitle: Future support of legacy-1)
- Legacy 2.0 Feature Requests
- Why use Z_malloc?
- Wad-Specific Config Files
- legacy-2 release criteria
- JPEG textures now work
- Legacy2 alpha5 sound
- alpha 5 probs
- BLOCKMAP builders
- GLSL shaders
- Compiling legacy 2.0
- Blue and Green Blood
- Legacy 2.0 screenshots
- Legacy2 stuff
- Hexen tags.
- How to compile
- Sorting Out the Wishlist, Bigtime
- Novice Programmer Understanding Legacy
- Status update
- Ideas ~ slippery when wet
- What is the status on L2?
- Makefile/code needs updating for gcc ver. 4.0+
- Doom Legacy on psp