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  1. Everyone go play some skulltag!
  2. ZDoom is woot!
  3. Duke Nukem Port
  4. Strife Sourceport Legal Issues
  5. Zdoom!
  6. Best source port for Strife
  7. What do you want in the next version of Zdoom
  8. Skulltag
  9. Zdoom 2.0.61 is out !
  10. ZDoomGL?
  11. Zdaemon problem
  12. ZDoomGL 0.75 released
  13. VaVoom?
  14. Risen3D Help?
  15. zdaemon 56k
  16. Risen 3D stuff
  17. zdoomgl and fmod error
  18. Doomsday
  19. Doombot Help?
  20. Skulltag Tournament #1
  21. Quake & Wolf3D Port
  22. HexenII ports?
  23. Frontends
  24. modem play on ports
  25. Risen3d rev73 is up.
  26. Blood engine ? Shadow Warrior ?
  27. Retro Gaming Links
  28. Rised 3D Bombs Out
  29. Getting the model pack to work with Absolution
  30. zdoom
  31. abbspack-V3 Risen3D
  32. Absolution Gameplay help (not sure where to ask this)
  33. Risen3D (not Risen 3D , IOW no blank)
  34. ZDoom Wad Recommendations
  35. Pwad-specific problem with ZDoom
  36. jDoom mouse question..
  37. Blood Port???
  38. ZdoomGL .75 released :)
  39. Ports That Make Good Use Of Direct3D
  40. Abbs Models v4 released Risen3D\Jdoom
  41. Risen3D 1.6.0 released
  42. EDGE Doom Console Commands
  43. how to play demos in zdoom?
  44. zdoom new version
  45. Doom for mobile phone
  46. JBoom
  47. Bring back Risen3D
  48. Strife in ZDoom?
  49. Bugs with ZDoom port
  50. Vavoom for Strife
  51. skulltag
  52. Is zdoom the most popular port?
  53. Rtc-3057
  54. need some help with zdoomgl ...
  55. DOOM v.s HERETIC (in ShockWave)
  56. Can't Get ZDoom To Work?
  57. Many Doom Port Questions
  58. Duke 3d Port
  59. Windows XP Service Pack 2 & ZDoom
  60. Redneck Rampage in Win32 ?
  61. Skulltag bots
  62. Favorate doom port
  63. Skulltag WADs?
  64. Doom 95
  65. Multiplayer Modes?
  66. Risen3D launcher forgetting IWAD locations
  67. zDooM gl
  68. Where do i Put the Md2 model pack in zdoomgl
  69. The Best Source Port
  70. Getting Trapped at Windows
  71. Doom as a tool for system administration
  72. A question about Risen3D...
  73. zdoom
  74. Vavoom
  75. Where to download the newest Absolution TC
  76. Risen3d problems
  77. Doomer - Doom, Heretic & Hexen Launcher
  78. jdoom netplay
  79. Source port discusion
  80. Edge cannot find edge.wad
  81. Other launchers for ZDoom?
  82. Vavoom Skyboxes
  83. Doom 64 TC help
  84. CChest2-problem with Risen3D
  85. Which is the best Doom source port?
  86. zDoom sound and music wads
  87. Risen3D linedef/thing list
  88. any Zdoom users?
  89. Gathering of Devolpers
  90. Question about Risen3D
  91. Turning On Friendly-Fire in zDoom
  92. SkullTag Cameras In Multiplayer
  93. PSX Music WAD in Risen3D
  94. Another problem with Risen3D
  95. OK, this is the deal....
  96. Risen 3D..wahts up with it?
  97. SMT2A0 Dehacked\ded patches.
  98. Doom64 problem
  99. No Sound With ZDoom?
  100. Video Errors
  101. skulltag online released!
  102. skulltag help
  103. Custom Player Skins in Skulltag
  104. Risen 3d help, Please?
  105. ZDoom full screen
  106. EDGE 1.24 download
  107. Help needed with Doom64 TC
  108. Whats the codes for thr secret skins in SkullTag?
  109. NewWolf GL
  110. They say "One day we'll reach Doom port Nirvana..."
  111. ZDoomGL, Where?
  112. Risen
  113. Jaguar DOOM source?
  114. R3D V=1.70 errors
  115. All sourceports no good, or which one to use?
  116. HQ Soundtracks with Risen3D
  117. ZDoom Multiplayer?
  118. GZDoom = ZDoom + OpenGL + 3D floors
  119. Problem with ZDoomGL 081 automap
  120. zdoom doom 3 weapons problem
  121. SvStrife Beta 5 released
  122. Else command in ZDoom scripts
  123. Levels Risen3D
  124. Modding for Risen 3d
  125. Chocolate Doom
  126. Rott
  127. double resolution project idea
  128. Disappearing Corpses in Risen 3d
  129. STO is now working
  130. R3D Questions
  131. Running Multiple Pwads in Risen 3d
  132. Zdaemon
  133. r3d monster models
  134. New level SG1 Strikeback
  135. Risen 3d infinite hitscan?
  136. maps request
  137. question about r3d + scripting
  138. ZDoomGL and Risen3D Questions
  139. Risen3D 1.7b3 - a few problems
  140. DooM Source Port Family Tree
  141. Risen3D Version 2 Released :)
  142. Problem With Zdoom
  143. Particle Problem
  144. MD2 models in ZdoomGL
  145. PrBoom-how to get it working
  146. shadows for 2D sprites
  147. Whats your Favorite Port?
  148. New Risen3D/jDoom models?
  149. Risen 3D P_SetState error - help please
  150. GZDoom multiplayer
  151. Risen3D multiplayer...
  152. PrBoom-how to get it working
  153. what's the most basic port..?
  154. Classic Mac OS 9 Ports?
  155. another noob question about skulltag
  156. Skulltag Help
  157. Why the blood fade away in R3D?
  158. loading custom maps in gzdoom
  159. Risen3D v2.1.0 finally released
  160. Final Attempt to Get Heretic/Hexen GPL'd
  161. Risen3D Officially Cancelled
  162. Risen3D Lovers
  163. sky2 or sky3 off of the risen3d site?
  164. Doom64 TC: HUD problem
  165. Doom64-Hi-Res-Weapons-2.0-Is-Done!!!
  166. zdoom 2.0.63
  167. Guess what, guys? (Risen 3D & Source Code Released)
  168. How can I use other levels in D64 TC?
  169. ZDoom Gravity
  170. good hexen source ports anywhere???
  171. U-Hexen help
  172. zdoom port for OS X
  173. Zdaemon cannot connect
  174. Skulltag release date set
  175. Problem
  176. openGl + Widescreen?
  177. Building Zdoom on Ubuntu ...
  178. OMG, Carnevil's leaving Skulltag!!
  179. Just thought it's funny
  180. DooM95
  181. Displaying Frames Per Second
  182. ZDoom Strife
  183. Fun with Zdoom!!! (Oh God help)
  184. Help with Risen3D
  185. Multiplayer saved games in Kmod
  186. EDGE 1.29RC#5 available
  187. Chocolate doom multiplayer
  188. Updated DelphiDoom source port
  189. High resolution graphics and patches in Gzdoom/Skulltag
  190. This is a nightmare, need help!
  191. EDGE 1.29 Released
  192. Cant play custom maps...
  193. ScoreDoom Beta 2.0 (gzdoom variant)
  194. Dhtp for Risen3d Released!
  195. chocolate doom fail
  196. skulltag bye-bye?
  197. DelphiDoom ver 0.8.311
  198. White Skys
  199. Risen 3D hud question
  200. White Skys
  201. Doom64 TC Hi Res Weapons
  202. RISEN3D, model pain faces!
  203. Recon Sargeant
  204. Slow movements on R3D
  205. Texture & Skybox Probs
  206. Demo playing in R3D
  207. RISEN3D, no console Doom
  208. RISEN3D-Freedoom6
  209. ReMooD 0.7a Released
  210. Doom 64TC Jumping
  211. RISEN3D-Ceiling height, monster movement
  212. No Cheating in Vavoom
  213. Vavoom 127.1
  214. A question about source ports
  215. gzDoom sprite problem
  216. zdaemon is a trojan?
  217. Risen3D launcher: How to autoload DEH files with base (IWAD) games?
  218. Doom Browser
  219. Doom 64 TC HD Pack
  220. ScoreDoom v1.98
  221. RISEN3D 2.20 build 2 (digital vibrance setting)
  222. ReMooD 0.7b Released!
  223. EDGE 1.31 full released
  224. Heretic and Hexen GPL'd
  225. zDoomGL: Decals
  226. Skulltag: Launcher?
  227. QUERY: best source-port for Doom/Heretic/Hexen
  228. CURIOUS: Source-port's portforwarding madness....
  229. Can't Remember how to...
  230. RISEN3D, website update
  231. Doom Converted To Flash
  232. ZWolf
  233. R3D monsters falling
  234. ReMooD 0.7c "Baker's Dozen" Released
  235. R3d Hud, Sarge shotgun
  236. Z-Doom - other Levels
  237. ScoreDoom 2.0 Beta. Now with Online Hi Score Tables
  238. Input issues with Doom 64 TC
  239. ScoreDoom 2.4
  240. What happened to risen
  241. Risen3Dv2.2.04 released
  242. Risen3D v 2.2.05 released
  243. ZDaemon
  244. Skulltag