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  1. OS X DoomsDay and Custom Maps
  2. some editing questions
  3. Vae Victus
  4. Strafing/Mouse Look mismatch?
  5. Multiplayer
  6. Doom 1 Lights! Revision 1.5
  7. Shiny textures?
  8. HellOnMars
  9. Physics in Hawthorn
  10. DED: add player values to specific map
  11. Compling problems in 1.8.6 Ressurce code :|
  12. Doom .cdm files
  13. [not Doomsday] How do I get this to work
  14. Demo Playback
  15. Problem with an Error while changing Maps
  16. Is anybody able to know, where I can find new Doom1 intermission pics?
  17. Doomsday Engine?
  18. InFine { Script { OnKey.. }}
  19. Error on JDoom. GDI.exe has faults......
  20. jHexen: Adding a new player to a saved game
  21. How do I adjust gamepad sensitivity?
  22. Snowberry Beta 3
  23. cvar list
  24. Heretic Woes
  25. [SOLVED]Cannot Run
  26. Compiling on AMD64?
  27. HEXDD error message: Cannot Run
  28. Z_Malloc: Failed on allocation of 254505 bytes.
  29. A problem with the 3D Textures
  30. jhexen resolution problem
  31. Connection problems? Please help.
  32. Breaking the 64x64 Grid Barrier
  33. jDRP on Mac [relative paths/runtime folder problem]
  34. Is there a way to use the Heretic Monsters in Hexen
  35. problem with models not loading textures
  36. jDoom Crouch Mod trouble (on mac)
  37. getting more multiplayer people playing
  38. Making 3d floors using Sector Type
  39. Hawthorn?
  40. cannot connect using jdoom doom2
  41. would someone be interested in hosting a packaged release?
  42. jheretic gargoyle model
  43. Jdrb
  44. Lines of Blood?
  45. Big latency with deng-1.8.6 and Fedore Core 3
  46. Help Request: original resource names
  47. Doomsday Unoffical Debian Packages
  48. Special FX DED for jHeretic?
  49. jhexen2?
  50. slide - does he really exist?
  51. Textures frustration
  52. Snowberry 1.0 + Doomsday 1.8.6 Setup
  53. JDOOM Ultra Pack
  54. Particle Coding Help with special FX for Heretic weapons
  55. [SOLVED] How do i enable fog??
  56. Doomsday Bug Reporting
  57. XG Help???
  58. Wanted: Doomsday Debian Package Beta Testers
  59. Z_Malloc: Failed on allocation of 344088 bytes.
  60. jdoom crash on start a level
  61. Audio CD Loading Problem
  62. Brightness issue on exit of jdoom
  63. Its a bug - I think: Jhexen multiplayer...
  64. Are there any plans to stabilize netplay?
  65. what about a JDARK FORCES?
  66. Lets talk about particles...
  67. JStrife talk
  68. Quick Help Please!
  69. Trouble with XG
  70. view centers while moving
  71. Multiplayer and NAT (Deng 1.8.6)
  72. Maxzone issue
  73. Question regarding Linux, SDL, and Doomsday
  74. .WAV files in OS X
  75. Hi res water textures on Jfiles
  76. Requests section?
  77. Wiki Upgrade
  78. Tip for Linux users. Better Audio with OGG/Vorbis.
  79. Ambient sounds, on textures
  80. it is done - jxui
  81. Help with memory again..
  82. Linux help needed BADLY
  83. questions about positioning fog....
  84. help - Lightning in WInnowing Hall - jhexen
  85. jhexen sky textures-hot off the photoshop
  86. How to limit Jdoom to say 60fps?
  87. Running jdoom in a window
  88. DEH file support?
  89. startup.cfg and user.cfg
  90. load command confusing or incomplete.
  91. musical offer....
  92. Segmentation Violation with Xccp add on
  93. Is it possible to make a model track player movement?
  94. Hexen and Heretic
  95. Just a Little Issue With Mouse Movement...
  96. Doom 64 music or PSX Doom music
  97. I Need Help
  98. Save game problem.
  99. Is it possible to disable mouse in jdoom?
  100. .OGG in OSX
  101. WIP come back
  102. Installed jDoom and model pack, runs OK, but sprites only
  103. Heretic fans I need your help...
  104. idea for making 4 texture animated lava that looks good
  105. Tics vs. Seconds
  106. Doom Music Packs
  107. Lets make it rain...
  108. using Hi-Res Textures
  109. Are World based, map triggered generators broke?
  110. Umm, is this possible?
  111. Segmentation Violation...
  112. Heretic Particle Bug?!
  113. Doomsday Demos
  114. Getting the resource pack to work without Kickstart (Linux)
  115. Bulletholes, bloodstains, explosive splash marks, etc.
  116. 3d models not loaded in OS X 10.3
  117. DaniJ - Light Thing?
  118. Compiling Doomsday (Win32) Visual C++ 2005 Express (IDE)
  119. MP3 Music in os x?
  120. limiting sound ranges
  121. Random crashes OS X
  122. RFC: Automatic running of ZenNode on iwads & pwads
  123. Blocky Particles (OS X)
  124. Game keeps crashing
  125. Bias Lights
  126. GUI server setup menu
  127. Liquid Flickers white
  128. RFE proposal - need comments from experts
  129. Get Your Doom Bullet Decals Here...
  130. DaniJ - when you get a chance - review this plz
  131. Gorgeous animation flats for jDoom
  132. jDAP code posted for educational purposes
  133. Updated the Hires lighting Ded for Heretic:
  134. jimi - sound question
  135. disable bob and auto open doors?
  136. Particle Generators for animated textures?
  137. doomsday, linux, and ati's fglrx driver
  138. Help me make this RFE
  139. jDEP ON MAC...
  140. teleporters in dooms - aren't they mobjs ?
  141. Official friday night jdoom fight thread
  142. JDoom on Linux
  143. No respawn in a deathmatch game
  144. Monsters get trapped in walls, jHeretic
  145. Crashes
  146. malfunctioning tag problem
  147. DOOM Music
  148. GLbsp not found... error!
  149. Funny real doom video
  150. Crashes
  151. All your bits are belong to me
  152. How to use 3d models
  153. Looking for some neat Windows icons for Doomsday - jHexen, jHeretic.
  154. Setting level music for E4Mx (Ultimate Doom)
  155. could I use a .wad to do this...and how?
  156. Doom Builder Syntax highlighting and AutoComplete for DED
  157. Hard Coded limits in Doom that should be removed in jDoom
  158. hitscan weapons - how do you create a new one?
  159. jDarken2 1.0 [MAC]
  160. problem adding external audio
  161. Linux JDoom questions regarding OpenAL and jDRP
  162. Dynamic lights...Are they proper?
  163. never get any servers
  164. Need help from you veterans
  165. wrong wad
  166. Teleporter effects...
  167. Skyboxes?
  168. Co-op multiplayer problems
  169. Horrible slowdown with one dyn. light (blue key in Eternal Doom lev. 1)
  170. no episode 4?
  171. Joystick won't work
  172. JDoom Multiplayer
  173. Using .pk3 files
  174. Contrast problem
  175. Wads load the wrong game
  176. Problems with pwads
  177. Playing with Doomsday online
  178. How to use external music in doomsday for linux?
  179. map slow as hell!
  180. Objects.DED Help
  181. Getting the right wad to play
  182. Wanna play doom?
  183. New Site for Doomsday modders
  184. how do I get people to join?
  185. Persistent Z_Malloc problem
  186. key configurations
  187. Terrible slowness in FreeBSD
  188. Playing Nightmare difficult
  189. loading problem...
  190. Need Help!
  191. How big can a level be?
  192. TNT evilution final boss
  193. Random segfaults in jHexen
  194. I cannot pick up stuff or shoot
  195. level editing and scripts
  196. Is there anything at all I can do to play online with mac os x?!?
  197. BIG problems w/ Hexen on Mac
  198. Setting up Doomsday for Multiplayer
  199. This is driving me insane!
  200. Doomsday vs Dos Doom
  201. Make a Doom desktop...
  202. No enemy sounds
  203. Other sourceports
  204. Skinning models
  205. Problems setting up network...
  206. XG Help
  207. JDOOM - how network-gaming?
  208. Problem with Multiplayer in Hexen
  209. Reverse Stereo option?
  210. Frag limit?
  211. deng 1.8.6 does not compile on debian 64bit linux
  212. Custom Doomsday sounds?
  213. v1.8.6 = AWESOME, But 1 Little Bug...
  214. Networking Problem...
  215. Load crash playing pwads
  216. Ideal RAM usage
  217. cvar discrepancies among jDoom, jHeretic, and jHexen
  218. Hexen Map Seven Won't Load
  219. JCatacombs? (and a question about blood)
  220. A new Doomsday forum...
  221. How to do autoexec CONSOLE commands
  222. Domm Multiplayer?
  223. Sort of Doomsday but for Rise of the Triad?
  224. doom 2 high res textures
  225. DS_Load: Loading of libdssdlmixer failed.
  226. some error logs...
  227. Cheats through console
  228. Network play still crashes
  229. COmpiling trouble (Ubuntu 5.04 Hoary)
  230. problem. Possibly video card
  231. Segmentation Violation?
  232. Can't get Abbs Model Pack to work
  233. jDoom Blood Particle Effects vs Skulltag Blood Particle Effects
  234. Help!
  235. Multiplayer game problem
  236. What version?
  237. what does jdoom offer that legacy doesn't?
  238. JDoom on Windows XP?
  239. Doom 64 on JDoom?
  240. Flame on-Need Netwok help
  241. DooM 3 on JDoom
  242. Small, bug, kinda..
  243. Combining Resource Packs?
  244. Option to keep keys in co-op?
  245. crash:segmentation violation thing
  246. Help and/or Request compiling modified jDoom.dll
  247. Game won't shut down.
  248. Network play
  249. REndering water slows down game
  250. How can I go about editing/adding to in the jdoom resource pack?