PDA

View Full Version : Editing


Pages : 1 2 3 [4] 5

  1. Rooms above rooms - is it possible?
  2. Having an issue with DECORATE.
  3. geting sprites from other wads that have diffrent sizes
  4. Need someone good with DECORATE to take a look at this weapon.
  5. How to export / import files from one .wad to another
  6. How do you remove the handgun from the player's inventory?
  7. How do you like my map so far?
  8. Fog in ZDoom?
  9. my map's
  10. EDITING CONTEST: words to maps
  11. Adding Songs in WADS?
  12. Croping part of map to be prefab.
  13. wintex textures
  14. how to make a plane? "SOS"
  15. How to ADD things in the catagory you want?
  16. how to add wintex textures into your wads...
  17. What is the best doom engine? (& why)
  18. cool wad ideas
  19. wintex sky
  20. Doom Builder for Vista?
  21. 2 different sky textures in one wad.
  22. Record doom play......
  23. Changing a fist sprite?
  24. what program do you use to make your sky textures?
  25. The Exiled: Desecrated Ruins Demo
  26. More reasons to be Paranoid ....
  27. Glass windows.
  28. a simple map i made... please opinions...
  29. Test My Map
  30. Doom 3: Phobos, Looking for help.
  31. Which port to use?
  32. DECORATE ammo help
  33. **New GZDOOM Jokewad**
  34. Wad and Patches - Need help
  35. Doom: Repercussions of Evil pre-released! HE GOING TO KILL US
  36. Knee Deep in ZDoom Weapons
  37. Funny pic I made.....
  38. Fan fiction contest poll!
  39. Contest: Fan fiction: poll!
  40. MOD: ZDoom Live
  41. Speedmapping megawad project
  42. Can the Icon of Sin be used on any level or only Map 30?
  43. interesting flat issue
  44. Doom level readme template
  45. Data Center, an awesome level pack
  46. Orbital,Test my Map.
  47. I have made a descision... dont laugh
  48. Vanilla doom editing tutorials
  49. Who is Skippy?
  50. Model to sprite conversion ~ hi-res player sprite
  51. skulltag skyboxes and a few other things...
  52. What program's did you use to make textures.
  53. Playtest
  54. Player view height
  55. Paranoid: 12 new screenshots
  56. photoshop 7 presets?
  57. changing/making new crosshairs for gzdoom
  58. problem with doombuilder.
  59. interesting doom builder issue
  60. BUGS: webpage updating needed
  61. QUERY: level editor aid to complete single player levels
  62. Playing any sort of wad with a source port
  63. DOOM 1 textures into DOOM 2 using DOOMbuilder
  64. Drawing closer than X units from a wall
  65. DB2 the future of level editing
  66. Urban Prison isn't Dead!!
  67. Doom Coop
  68. need help with zdoom deep water....
  69. My wad crashed can somebody help?
  70. Any good starship textures for DooM?
  71. Espi's tricks in Suspended In Dusk
  72. wintex sprite edit crashes...
  73. Green sky
  74. New WinTex 5.0 Installer
  75. Map Testing / editing anyone want to help
  76. My Level is Very Buggy
  77. Good Programs to Use...
  78. Proper sky paradox.
  79. How to do the sky paradox right
  80. Made a map! Please play and comment.
  81. Made a 2nd map. Any comments much appreciated.
  82. Map Thought
  83. I finished a map (that works)
  84. Door Help
  85. I made 3rd map. Tell me what you think.
  86. New map tonight (or tommorow)
  87. made some toilets.....
  88. 3 maps I made based in plutonia..
  89. Monsters Question
  90. Creating a Mobile Game. Who can Help ?
  91. Teleporter Help
  92. AFADoomer's TC
  93. "Core engine" on GZDoom
  94. Doom 3dmodel Project/pack (Dmp)
  95. Map limits
  96. 32bit Pngs in Doom Builder
  97. I made another map. Comments appreciated.
  98. Different skies in levels...
  99. New megawad incoming
  100. needing help editing sprites
  101. Made 5th map. Comments very welcome.
  102. Tips for steps in a curved halway
  103. A new level! feedback needed
  104. XWE Updated for Risen3D
  105. How?
  106. New map finished
  107. Help with scrolling textures
  108. problems with doom builder in linux.......
  109. inserting maps via xwe
  110. Adding new Sounds
  111. Urban Prison Demo
  112. How about a Boom Tournament?
  113. node builder problem..I think? calling all editors, desperate noob.
  114. Lil Help
  115. using mp3s as music
  116. Additional Textures...
  117. Is this the forum to post maps you made in?
  118. Sigvatr's texture thread
  119. Tribute to Doom (Duke Nukem), Music from a long time fan!
  120. FIRST EVER Map Release
  121. Doom-X alpha #3 release
  122. How do I make a radsuit protect against DED sector damage?
  123. Deep water problems
  124. New map for Doomsday / jDoom: Pingmore Beta 1
  125. "Asteroids"Help needed: testung/technical work
  126. my doom builder is missing some things
  127. need help with doors in hexen format
  128. Question about zdoom polyobjects...
  129. Texture help
  130. Old map from 2003
  131. How to add custom sprites....
  132. 2 doubts.... skies and decorate...
  133. Texture glitches
  134. Please help: problem with deep water.
  135. Doom Co-op Public Beta #1
  136. Little help on how to do simulated 3d floors with gzdoom
  137. Knee Deep in Phobos
  138. 8 short action packed maps! (WIP, 4 maps done)
  139. Actions in Doom 2
  140. Problems with intermission screen...
  141. Tutorials N Help?
  142. Editing Legacy Text
  143. Help! Do you know the name of this CLASSIC Mod for Doom Legacy...?
  144. Hypertension
  145. Problems with my map (exporting, textures)
  146. Problems with configuration settings in Doom Builder
  147. Questioning about Visplanes
  148. Second Map....Would like a review
  149. Space Crusade Doom (recruiting help)
  150. Help Needed!!!
  151. Sprite Issue
  152. Doom Builder issue
  153. Hello all, 2maps for some testing!
  154. New Textures for Doom Builder
  155. First map! Comments Welcome!
  156. OBLIGE 3.39 Released
  157. Help putting models in the game?
  158. Doom2D - Doom without the 3rd dimension!
  159. Carnage Fever (WIP, Zdoom 2.2.0 or higher)
  160. Back to the basics
  161. Editing Question
  162. New map needs criticism.
  163. Playtest Anyone?
  164. Glowing "things"
  165. Mega 5
  166. XWE tutorials?
  167. New Mega wad gone
  168. Text2Doom
  169. Doom Builder 2 Released!!!!
  170. How doing I upload a Map
  171. What the crap is going on? (WinTex Error)
  172. DB2 GZDoom Confg!
  173. Risen3D contributions...
  174. Voxels vs Polygons!
  175. Hi im new to Map Editing ive Created 2 levels so far for a 5 Level wad I am creating
  176. How do I make outdoor areas in doom builder 2
  177. Ultimate Doom Episode 1 can include only shareware monsters correct?
  178. Is it Legal to use Midis from other games In Doom?
  179. Question about SlumpEd
  180. um.. i need some help with scripting a weapon.....
  181. Would Souls knocking people off Rocks be Frustration or Challenging?
  182. how do you make text screens and intermission screens
  183. Second map: Interested in some reviews =D
  184. somethin i made when I was bored
  185. What is your favorite sourceport and why?
  186. System Shock 2 pistol [Release]
  187. DOOM Builder 2 Script Editor
  188. Music in ZDOOM format DB2
  189. Free way to Convert MP3 to Midi?
  190. I was wondering..
  191. Corpses are half way into the floor
  192. How do I make monsters Teleport in(Normal Doom\2) in Doom Builder 2?
  193. How do I use PK3
  194. Editing question: Skip A Level?
  195. Doom Engine, Map Making etc. (help)
  196. Editing Tips?
  197. im vanilla doom what is this donut thing in DB2
  198. A question about sprites.
  199. DR WHO Doom Skins (Epidermis Emporium)
  200. Looking for a window texture, space sky and scifi things
  201. The Facility
  202. Doom 64 retexturing
  203. SniperDM / Doom2 deathmatch pack
  204. Newish Mapper, simple question (I think)
  205. Looking for beta testers for my map
  206. Map - Attack of the Trooper for ZDoom
  207. hunk for doom, resident evil4 style
  208. Doom2.5 SSG
  209. How to start a project?
  210. small question about useage of textures for other games?
  211. New Mapper, need some tips
  212. Anybody wanna playtest my second map ?
  213. "Line Mirror" not working with Skulltag
  214. Civilian Hero
  215. WAD editor/creator for Ubuntu?
  216. doom3 weapons mod volumen 3 : zdoom 2.20
  217. Need beta playtesters, Megawad finished!
  218. totally need help with unknown error
  219. BFG 9 Billion?
  220. Change mp3 to midi
  221. How Do I Change Sky Textures ?
  222. Risen 3d.2.2.03
  223. GZDoom in DB2
  224. Can't save Doom Builder 2 File
  225. bridges in doom builder 2
  226. Editors for mac os x and help
  227. DB2 weird light bug
  228. Decorate Question
  229. how do i make moving textures?
  230. Newbie doom editing - how?
  231. Item pickup = monster teleport in, pls help...
  232. Help with doom building
  233. Doom builder texturing help again!!
  234. Help! weapon help needed...
  235. A couple of questions
  236. Change music for MAP32
  237. just another editing quetion
  238. Need to know when i kill a zombie.
  239. Fonts
  240. Xwe :d
  241. DOOM 2 wad editor?
  242. psx doom music
  243. Harmony is finished! Download now!
  244. Problem with my Map with Doom builder 2 (I'm new to doom editing )
  245. Urgent help needed with... Well, quite a few things...
  246. Wads? Custom content!?
  247. Legacy Of Suffering is Released!
  248. New megawad up for beta-testing
  249. DSDoom: Introducing the Doom 3 Spider Mastermind...
  250. custom sprite/doors